A lightweight state machine to get you started on FSMs
☆15Feb 2, 2019Updated 7 years ago
Alternatives and similar repositories for Lightweight-State-Machine
Users that are interested in Lightweight-State-Machine are comparing it to the libraries listed below
Sorting:
- An example case of using the strategy design pattern with scriptable objects inside Unity☆18Mar 19, 2018Updated 8 years ago
- A plug & play, items and inventory handling framework☆18Apr 29, 2021Updated 4 years ago
- A collection of the most common used scriptable object cases I use through out my videos☆64Apr 29, 2021Updated 4 years ago
- A behavior node editor for the strategy pattern and more☆65Jan 23, 2023Updated 3 years ago
- A procedural dungeon generator with connected paths created from a spanning tree☆70Apr 29, 2021Updated 4 years ago
- Repo for my "Tooltip UI Tutorial".☆16Jun 1, 2019Updated 6 years ago
- A simple to use Speech Recognition library for Unity based on the Microsoft Cognitive Services☆15Dec 15, 2018Updated 7 years ago
- Experimenting with extending Unity's editor functionality and C# reflection to create a graph editor.☆10Sep 1, 2018Updated 7 years ago
- 🔧 Bash scripts for running Unity tests on continuous integration services☆14Jul 3, 2022Updated 3 years ago
- A stealth AI library designed for use with Unity (C#)☆13May 31, 2019Updated 6 years ago
- Example of application of genetic algorithm for evolution kart navigation.☆11Nov 21, 2019Updated 6 years ago
- Convenient shader tool for displaying ascii characters as debug text in your shaders☆15Oct 1, 2021Updated 4 years ago
- An open system of dynamic crosshairs for Unity☆10Nov 17, 2020Updated 5 years ago
- All sorts of scripts that change or add functionality of/to the Unity Editor, as well as custom actions for PlayMaker or scripts for othe…☆12Sep 23, 2019Updated 6 years ago
- A SemVer 2.0.0 implementation for Unity☆17Feb 25, 2025Updated last year
- The project provides a helper class for detection and notification about lost unreliable packets.☆13Jun 3, 2019Updated 6 years ago
- A single-player first-person timed "parkour" game that implements bunnyhopping, surfing, and rocketjumping.☆13Jan 28, 2018Updated 8 years ago
- Empty template for project in Unity engine. Includes: structure of folders, .gitignore file, project settings for Unity and few readme fi…☆11Jul 24, 2017Updated 8 years ago
- world of warcraft-like skill/talent tree in unity c#☆15May 18, 2021Updated 4 years ago
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- Quake 3 strafe jumping script for Unity.☆10Oct 3, 2019Updated 6 years ago
- My custom Universal Render Pipeline☆27Jan 15, 2023Updated 3 years ago
- Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object …☆17May 30, 2022Updated 3 years ago
- An open-source clone of Kerbal Space Program created in Unity.☆14Mar 12, 2018Updated 8 years ago
- Unity3D - 2D Roguelike top down experiments☆17Nov 30, 2016Updated 9 years ago
- An attempt at simulating an ecosystem in a procedurally generated world using Unity☆30Sep 8, 2019Updated 6 years ago
- project files for LevelManagement in Unity (using 2019.3.5 or higher)☆12Mar 20, 2020Updated 5 years ago
- This little script will generate static classes for layers, scenes, tags and resources☆14Feb 25, 2015Updated 11 years ago
- The finished Spelunky Random LV Gen youtube project !☆36Oct 4, 2018Updated 7 years ago
- Toon Ramp Shader☆13Aug 8, 2020Updated 5 years ago
- A convenient library to make behaviour trees in Unity3D☆21Oct 14, 2019Updated 6 years ago
- Re-Implementation of the shaders presented in the GDC talk "The Inner Workings of Fortnite's Shader Based Procedural Animations"☆17Sep 9, 2014Updated 11 years ago
- Lets you view and edit node graphs inside Unity☆13Mar 13, 2020Updated 6 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 2 years ago
- Made with Unity 2019.4.1 but it works with any version.☆16Jan 22, 2021Updated 5 years ago
- A unity plugin that provides a unified cross-platform API☆16Mar 16, 2018Updated 8 years ago
- Unity Third Person Shooter Tool - Character Controller☆19Mar 23, 2022Updated 3 years ago
- Advanced RTS-like camera features such as zoom-to-point using RxNET and Unity☆17Nov 7, 2018Updated 7 years ago
- Recreate the Movement System of Titanfall as a 3D First Person Platformer in Unity 3D☆23Apr 26, 2019Updated 6 years ago