ecidevilin / HalfFloatLinks
For C#:Half-precision floating-point format.
☆12Updated 6 years ago
Alternatives and similar repositories for HalfFloat
Users that are interested in HalfFloat are comparing it to the libraries listed below
Sorting:
- For Unity3D: Use JobSystem to combine meshes asynchronously.☆13Updated 6 years ago
- ☆13Updated 6 years ago
- ☆12Updated 7 years ago
- ☆14Updated 10 years ago
- Game made in CGJ2019,using ECS preview33☆16Updated 6 years ago
- Unique Shadow in Lightweight Pipeline☆15Updated 7 years ago
- ☆14Updated 2 years ago
- Unity ECS implementation of a typical Culling system including Frustrum Culling and Occlusion Culling.☆21Updated 5 years ago
- ☆14Updated 6 years ago
- Basic support for a single OBB Reflection Probe in Unity built-in renderer☆25Updated 3 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Updated 7 years ago
- 2D shader-based lighting system for Unity3D☆15Updated 7 years ago
- Skybox shader with volumetric clouds☆13Updated 8 years ago
- GPU 加速动画渲染(蒙皮)☆32Updated 7 years ago
- Work in progress voxel tracer. This is intended to be an offline solution for generating lighting/volumetrics.☆35Updated last year
- The Entities Graphics package provides systems and components for drawing meshes using DOTS, including support for instanced mesh renderi…☆26Updated 3 weeks ago
- ☆11Updated 6 years ago
- ☆15Updated 4 years ago
- ☆16Updated 5 years ago
- An open source bit manipulation framework for Unity3D Game Engine. Written in C#.☆24Updated 5 years ago
- For Unity3D: Delaunay algorithm .☆11Updated 6 years ago
- An example to compare performance of Unity Burst compiler vs natively compiled code imported as plugin☆25Updated 6 years ago
- ☆49Updated 6 years ago
- A quadtree terrain example made by Unity3D☆12Updated 5 years ago
- ☆15Updated 7 years ago
- Minimalist simplex library☆48Updated 3 years ago
- Viewer of unity mesh renderer uv in baked lightmap.☆14Updated 7 years ago
- VertexMorph Instanced Terrain for Unity URP.☆21Updated 2 years ago
- An experiment to write a faster/native version of SveltoECS's FasterDictionary☆17Updated 6 years ago
- Use ECS and JobSystem to simulate billions unit on mobile platform.☆14Updated 7 years ago