ubisoft / SharpmakeLinks
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
☆1,073Updated last week
Alternatives and similar repositories for Sharpmake
Users that are interested in Sharpmake are comparing it to the libraries listed below
Sorting:
- Direct3D Visual Studio Templates☆439Updated 2 weeks ago
- Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Son…☆1,914Updated 5 years ago
- ☆637Updated 4 years ago
- Esoterica Engine☆1,027Updated 11 months ago
- The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to pla…☆1,346Updated 8 years ago
- GENie - Project generator tool☆959Updated 3 weeks ago
- C++ Profiler For Games☆3,087Updated last year
- A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files☆618Updated 4 months ago
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,675Updated this week
- DirectXMesh geometry processing library☆829Updated this week
- Memory Tracing Software☆433Updated 4 years ago
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆702Updated 2 years ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,831Updated 2 years ago
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆466Updated last month
- A versatile game engine designed for creating video games and real-time apps.☆234Updated last month
- Tools for profiling and visualizing C++ build times.☆502Updated last year
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,103Updated 8 months ago
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆510Updated 5 years ago
- A game engine with an emphasis on real-time cutting-edge solutions☆2,790Updated this week
- This repository is intended to be used as a code repository for learning DirectX 12.☆654Updated 3 weeks ago
- VSIX Project that provides GLSL language integration.☆267Updated last year
- Easy to integrate memory allocation library for Direct3D 12☆932Updated 2 weeks ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆614Updated 2 years ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆457Updated last month
- ☆1,643Updated last week
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆957Updated 6 months ago
- Animation Compression Library☆1,495Updated 3 weeks ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,725Updated 2 weeks ago
- This repo contains Direct3D 11, XInput, and XAudio2 samples C++ samples from the legacy DirectX SDK updated to build using the Windows 10…☆1,448Updated 6 months ago
- Official DirectX headers available under an open source license☆668Updated last week