ubisoft / SharpmakeLinks
Sharpmake is an open-source C#-based solution for generating project definition files, such as Visual Studio projects and solutions, GNU makefiles, Xcode projects, etc.
☆1,040Updated last week
Alternatives and similar repositories for Sharpmake
Users that are interested in Sharpmake are comparing it to the libraries listed below
Sorting:
- Authoring Tools Framework (ATF) is a set of C#/.NET components for making tools on Windows. ATF has been in continuous development in Son…☆1,908Updated 5 years ago
- A Visual Studio extension that provides enhanced support for editing High Level Shading Language (HLSL) files☆595Updated last year
- ☆615Updated 3 years ago
- Tools for profiling and visualizing C++ build times.☆490Updated 7 months ago
- The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to pla…☆1,335Updated 8 years ago
- Direct3D Visual Studio Templates☆428Updated 2 weeks ago
- GENie - Project generator tool☆934Updated 4 months ago
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,819Updated 2 years ago
- Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (U…☆702Updated last year
- Memory Tracing Software☆432Updated 4 years ago
- VSIX Project that provides GLSL language integration.☆267Updated last year
- DirectXMesh geometry processing library☆819Updated this week
- The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++☆1,618Updated last week
- A tool which allows you to edit source code of any MSVC C++ project live at runtime☆1,151Updated last year
- Toy path tracer for my own learning purposes (CPU/GPU, C++/C#, Win/Mac/Wasm, DX11/Metal, also Unity)☆1,104Updated 3 months ago
- Effects for Direct3D 11 (FX11) is a management runtime for authoring HLSL shaders, render state, and runtime variables together.☆459Updated 2 weeks ago
- Animation Compression Library☆1,446Updated last week
- Modern C++14 library for the development of real-time graphical applications☆1,752Updated 5 years ago
- DXUT is a "GLUT"-like framework for Direct3D 11.x Win32 desktop applications; primarily samples, demos, and prototypes.☆447Updated 2 weeks ago
- Engineering specs for DirectX features.☆786Updated 2 weeks ago
- Esoterica Engine☆983Updated 6 months ago
- A versatile game engine designed for creating video games and real-time apps.☆210Updated last month
- C++ Profiler For Games☆3,041Updated last year
- DirectX shader bytecode cross compiler☆890Updated last year
- Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,☆513Updated 4 years ago
- DirectXMath is an all inline SIMD C++ linear algebra library for use in games and graphics apps☆1,682Updated this week
- Game development samples published by the Xbox Advanced Technology Group using the Microsoft GDK.☆284Updated this week
- ☆1,335Updated last week
- High performance build system for Windows, OSX and Linux. Supporting caching, network distribution and more.☆1,279Updated last month
- Official DirectX headers available under an open source license☆647Updated last week