redblobgames / helloworld-sdl2-opengl-emscriptenLinks
Basic program that uses SDL2+OpenGL, compiling both locally and via emscripten
☆90Updated 8 months ago
Alternatives and similar repositories for helloworld-sdl2-opengl-emscripten
Users that are interested in helloworld-sdl2-opengl-emscripten are comparing it to the libraries listed below
Sorting:
- Sokol based rendering module for Flecs.☆39Updated 3 months ago
- A very fast and scalable physics engine, based on Box2D.☆76Updated last year
- Simple sweep line visibility polygon algorithm implementation☆106Updated 2 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated this week
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Mostly self-contained game/engine☆49Updated 11 months ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- A tiny 2D header-only flood-fill lighting engine☆85Updated 3 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- Tool based in nodes to build GLSL shaders without any programming knowledge written in C using OpenGL and GLFW.☆110Updated 3 years ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Updated 9 years ago
- What a stupid name for a library☆51Updated 6 years ago
- WebAssembly without Emscripten☆127Updated 3 years ago
- ☆125Updated 8 years ago
- Physically based rendering (PBR) for raylib☆115Updated 3 years ago
- Spatial partitioning concepts and implementions.☆52Updated 6 months ago
- Simple example of a breakout game, using SDL and Entt.☆44Updated 5 years ago
- Offline font tuning/bitmap generation via shaders☆78Updated 3 months ago
- ☆35Updated 2 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Cute little physics engine.☆63Updated 8 years ago
- ☆75Updated 2 years ago
- A vaporwavey demo of WebAssembly and WebGL☆97Updated 5 years ago
- 2D game made from scratch in C++☆48Updated 3 years ago
- Example repository for Emscripten WASM debugging in VSCode☆24Updated last year
- Single-header C library for the Wave Function Collapse algorithm plus a CLI and a GUI☆46Updated last year
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆49Updated last year
- lightweight entry point for games☆72Updated 7 years ago
- Sleek multiplatform C++ 2D and 3D game creation!☆139Updated this week
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago