Simple Snake game made in C++ with the SDL2 and EnTT libraries.
☆24Jul 22, 2024Updated last year
Alternatives and similar repositories for SnakeGame
Users that are interested in SnakeGame are comparing it to the libraries listed below
Sorting:
- Simple example of a breakout game, using SDL and Entt.☆44Sep 18, 2020Updated 5 years ago
- Built for EnTT, at the request of the developer as a demo.☆87Mar 27, 2023Updated 2 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆17Mar 10, 2021Updated 4 years ago
- demo code for https://github.com/Green-Sky/imgui_entt_entity_editor☆17Dec 21, 2021Updated 4 years ago
- Creating a pacman clone with OpenGL 4.5 and EnTT☆34Mar 30, 2024Updated last year
- What a stupid name for a library☆50Sep 23, 2019Updated 6 years ago
- minimalistic TowerDefense☆10May 24, 2025Updated 9 months ago
- 2D game made from scratch in C++☆48Oct 22, 2021Updated 4 years ago
- Retro horror shooter written in C++11☆10Jun 13, 2018Updated 7 years ago
- Data Oriented Tower Defense Example☆58Oct 19, 2025Updated 4 months ago
- A database inspired entity-component system for computer games☆14Apr 26, 2021Updated 4 years ago
- Orientation independent bézier smoothing of voxel grids☆17Dec 28, 2014Updated 11 years ago
- A header only job-based parallelism framework for C++☆15May 17, 2022Updated 3 years ago
- Simple SFML and EnTT playground☆38May 18, 2020Updated 5 years ago
- Minimal hackable C# ECS (sparse buffers)☆74Sep 18, 2022Updated 3 years ago
- C++20 highly parallel ECS implementation☆21Oct 3, 2019Updated 6 years ago
- Demonstrate how to construct an Event-driven system in a way that is intuitive and easier to understand.☆19Jun 12, 2023Updated 2 years ago
- 2D, zombie, action game made from scratch in C++☆121Nov 12, 2020Updated 5 years ago
- Experimental game-engine sandbox using OpenGL and ECS.☆21Jun 15, 2024Updated last year
- Igneous is an open source game engine written in C++.☆51Oct 3, 2020Updated 5 years ago
- My Talk on C++20's Concepts☆23Sep 23, 2020Updated 5 years ago
- Distributed service governance framework based on c/c++, including service registration, service discovery, unified configuration, messag…☆22Feb 26, 2019Updated 7 years ago
- Action RPG SDK for CRYENGINE games.☆59Nov 27, 2020Updated 5 years ago
- An example of how to use the ECS part of the EnTT framework☆295Jan 24, 2024Updated 2 years ago
- A drop-in entity editor for EnTT with Dear ImGui☆264Apr 30, 2024Updated last year
- A simple example on how to use entt (https://github.com/skypjack/entt) and GameNetworkingSockets (https://github.com/ValveSoftware/GameN…☆33Aug 17, 2021Updated 4 years ago
- 2D quake-inspired game☆28Dec 15, 2023Updated 2 years ago
- A top down scrolling space action game!☆32Nov 25, 2014Updated 11 years ago
- An over-engineered implementation of Asteroids☆32May 29, 2017Updated 8 years ago
- My bachelor's thesis on the Entity-Component-System pattern and ECST☆39Mar 31, 2021Updated 4 years ago
- ☆10Nov 12, 2019Updated 6 years ago
- ☆13Jan 7, 2019Updated 7 years ago
- My first game, made with SDL2, EntityX and C++11☆26Jan 2, 2015Updated 11 years ago
- Law of the Instrument - GGJ20☆31Apr 13, 2020Updated 5 years ago
- ENGINE..... vrooooommm☆36May 24, 2025Updated 9 months ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Oct 30, 2025Updated 4 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆35Jan 26, 2021Updated 5 years ago
- "Infinite" Pong with Two Balls in Jai Compiled to Wasm64☆12Dec 12, 2024Updated last year
- a lightweight square grid map system for 2D/3D SRPG games in Unity.☆15Jan 2, 2023Updated 3 years ago