treviasxk / UNaniteLinks
UNanite is an automatic LOD system intelligence for Unity.
☆38Updated 4 months ago
Alternatives and similar repositories for UNanite
Users that are interested in UNanite are comparing it to the libraries listed below
Sorting:
- A collection of URP shaders and render features.☆57Updated 2 years ago
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆81Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆103Updated 4 months ago
- URP Sea & Clouds & SkyFog☆52Updated 2 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆59Updated last year
- Volumetric Fog Package for URP Forward+☆93Updated last month
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆72Updated last year
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Smooth Normals to Improve backface Outline☆82Updated 2 years ago
- Easy to use GPU instance manager for Unity.☆50Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆52Updated 2 years ago
- A work in progress solution for capsule shadows in Unity.☆119Updated last year
- The HairFX Custom ShaderGraph Shader for Universal RP☆36Updated 5 months ago
- Tree&Grass System for Unity URP.☆115Updated last year
- Dynamic Sky Sphere System☆68Updated 6 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆36Updated 2 years ago
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆71Updated 6 years ago
- Screen space reflection for Unity 2022 and Unity6☆83Updated 6 months ago
- Example Unity URP project, demonstrating distortion(heatwave) effect on opaque and transparent objects☆30Updated 2 years ago
- Added support for real-time point light shadows of unity 2020 URP☆49Updated 4 years ago
- ☆33Updated 2 years ago
- A simple procedural terrain shader for unity's inbuilt terrain system☆65Updated last year
- ☀️ Unity URP implementation of Lens Flare optimized for mobile VR.☆11Updated 2 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆62Updated 5 months ago
- Use Unity's timeline to blend material properties☆77Updated 2 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- Post-processing effects for Unity URP (2022.3.20f1) as part of my self study on shader programming☆31Updated 9 months ago
- Shaders and VFX experimentation in URP and BIRP☆47Updated 2 years ago
- Simple separable Gaussian blur function for URP☆51Updated 4 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 4 years ago