treviasxk / UNanite
UNanite is an automatic LOD system intelligence for Unity.
☆36Updated last month
Alternatives and similar repositories for UNanite:
Users that are interested in UNanite are comparing it to the libraries listed below
- Volumetric Fog Package for URP Forward+☆86Updated 3 weeks ago
- Refraction shader graph for Unity's URP (Universal Render Pipeline). Based on HDRP's Screen Space Refraction.☆66Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆76Updated last year
- Smooth Normals to Improve backface Outline☆63Updated last year
- A collection of URP shaders and render features.☆51Updated 2 years ago
- URP Sea & Clouds & SkyFog☆48Updated last year
- Screen space reflection for Unity 2022 and Unity6☆63Updated 3 months ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆66Updated last year
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆52Updated 2 months ago
- The HairFX Custom ShaderGraph Shader for Universal RP☆35Updated 2 months ago
- Foldout as a Decorator for group variables in Unity Script Inspector☆45Updated 3 years ago
- A render feature to recover Unity 5.x's offical volumetric fog in Adam demo☆41Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆60Updated 2 years ago
- ☆34Updated 4 months ago
- Procedural stochastic texturing node for Unity's Shader Graph☆34Updated 2 years ago
- ☆102Updated 2 weeks ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools like…☆75Updated last year
- A work in progress solution for capsule shadows in Unity.☆112Updated last year
- Easy to use planar reflections for Unity's Universal Render Pipeline.☆14Updated 4 years ago
- Easy to use GPU instance manager for Unity.☆49Updated last year
- A small and fast post processing stack (only one pass) targeting mobile and mobile VR for Unity☆70Updated 6 years ago
- Implementation of an atmospheric scattering example found on ShaderToy, ported to URP and made to work with baked optical depth. Inspired…☆54Updated last year
- A (Designed for foliage) Billboard Generator☆51Updated 3 years ago
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆31Updated 2 years ago
- Based by NvBlast,using Jobs system to improve performance☆59Updated 4 years ago
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mapping☆54Updated 2 years ago
- Tree&Grass System for Unity URP.☆114Updated last year
- ☆68Updated last year