UNanite is an automatic LOD system intelligence for Unity.
☆54Feb 22, 2025Updated last year
Alternatives and similar repositories for UNanite
Users that are interested in UNanite are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Nethostfire is a UDP server/client created with C# (netstandard2.1), it's a simple and easy to understand project, with it you can set up…☆10Aug 21, 2025Updated 7 months ago
- Custom Units for saving Binary, JSON, and Nodes with Odin Serializer in Bolt Visual Scripting.☆13Oct 1, 2021Updated 4 years ago
- ☆232Aug 5, 2023Updated 2 years ago
- Simple TMPro Dialogue for Timeline☆16May 1, 2022Updated 3 years ago
- "Volumetric Lights And GodRays Unity Urp" is the perfect, easy and cheap way to simulate godrays, depth and volume.☆20Apr 9, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆11Jan 13, 2019Updated 7 years ago
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆29Jun 1, 2025Updated 10 months ago
- Some brush-based tools for creating terrains in Unity. WIP☆13Sep 17, 2021Updated 4 years ago
- ☆14Jun 28, 2020Updated 5 years ago
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆16Sep 12, 2024Updated last year
- real-time atmosphere rendering in Unity URP☆105Sep 5, 2025Updated 7 months ago
- GPU Driven Pipeline study from GDC 2015 & GDC 2016☆123May 14, 2019Updated 6 years ago
- My physics driven animation test project, fully original. Obey the licence if anyone wanted to checkout.☆10Dec 16, 2021Updated 4 years ago
- Nanite in Unity Now!☆102May 21, 2025Updated 10 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Warning: not tested for production.☆19Dec 13, 2023Updated 2 years ago
- Generate Ramp Texture☆44Sep 14, 2023Updated 2 years ago
- Tailwind CSS for Unity allows developers to integrate the powerful Tailwind CSS framework with Unity's UI Toolkit.☆16Jan 22, 2025Updated last year
- A C# wrapper for SDL2 and SDL3☆17Jan 28, 2026Updated 2 months ago
- finepointcgi's 2019 Materialize Main Branch. Materialize is a program for converting images to materials for use in video games and other…☆16Jan 16, 2023Updated 3 years ago
- Demo showcasing destructible walls in Unity.☆14Sep 2, 2024Updated last year
- async/await tween function extensions for Unity☆12Jan 31, 2021Updated 5 years ago
- Learn how to apply the "LOD" (Level of Detail) concept to lights!☆14Jul 8, 2024Updated last year
- A stylized terrain system for URP, similar to the work of t3ssel8r☆29Feb 2, 2026Updated 2 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Provides simple decoding and encoding of audio codecs for Unity.☆16Mar 21, 2023Updated 3 years ago
- Integration of Malbers Animal Controller with Netcode for GameObjects☆12Sep 3, 2024Updated last year
- Latios Framework Open Project #3 - Explore the Latios Framework here☆19Feb 26, 2025Updated last year
- Libjpeg-Turbo wrapper for .Net - Working fine with Unity and cross platform☆11Jun 20, 2019Updated 6 years ago
- ☆15Nov 16, 2025Updated 5 months ago
- Timer class with various behaviors (outdated, don't use)☆18Sep 10, 2016Updated 9 years ago
- ☆18May 6, 2024Updated last year
- ☆11Nov 2, 2021Updated 4 years ago
- Reference map files to Unity API to use with DocFX☆18Dec 27, 2025Updated 3 months ago
- Serverless GPU API endpoints on Runpod - Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Sample implementation of mipmap fog using URP and ShaderGraph☆18Dec 2, 2019Updated 6 years ago
- A bytesize effect for simple glass-like refraction in Unity Shader Graph.☆18Feb 12, 2021Updated 5 years ago
- Real-time indirect diffuse illuminaton using screen-space information for Unity.☆316Oct 3, 2020Updated 5 years ago
- ☆13Jan 4, 2022Updated 4 years ago
- Implementation of Raymarched Volumetric Fog in Unity's Universal Render Pipeline☆230Jan 23, 2026Updated 2 months ago
- Resources for the interactive particle fireflies tutorial (https://youtu.be/41hAlLk8AiQ).☆15Jun 6, 2022Updated 3 years ago
- Provides customizable logging functionality for Vue.js. Compatible with Vue3.☆10Jul 23, 2022Updated 3 years ago