manaporkun / Automatic-LOD-GeneratorLinks
Automatic level of detail group generator and mesh simplifier for Unity.
☆61Updated 5 months ago
Alternatives and similar repositories for Automatic-LOD-Generator
Users that are interested in Automatic-LOD-Generator are comparing it to the libraries listed below
Sorting:
- The HairFX Custom ShaderGraph Shader for Universal RP☆37Updated 9 months ago
- URP Sea & Clouds & SkyFog☆51Updated 2 years ago
- This is a technical project from the Final project of mine containing only the scripts, shaders about interatable wate, grass, and wind.☆71Updated 2 years ago
- A unity plugin that automatically calculates smooth normals for outline rendering.☆77Updated 8 months ago
- A simple, SRP compatible, mobile toon shader for unity.☆24Updated 4 years ago
- Unity animation compressor☆77Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆82Updated 2 years ago
- Real-time mesh cutting in Unity using projection, "Ear Clipping", UV interpolation, and decal application.☆36Updated last year
- Implementation of generic spatial partitioning algorithm (Quadtree) for Unity.☆39Updated 4 years ago
- 🌟 A Scriptable Render Pipeline (SRP) featuring modern high fidelity rendering techniques.☆65Updated 9 months ago
- Dynamic skydome for Unity3d☆45Updated 6 years ago
- Can not get blurred/translucent UI elements working? This shader will give you basic foundation to build upon as your heart and project d…☆41Updated 2 years ago
- A Bounding Volume Hierarchy for Unity DOTS. WIP!☆59Updated 3 years ago
- Based by NvBlast,using Jobs system to improve performance☆60Updated 5 years ago
- A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.☆20Updated last year
- Dynamic Sky Sphere System☆69Updated 7 years ago
- Water shader in unity urp.☆70Updated 3 years ago
- Nanite in Unity Now!☆83Updated 5 months ago
- Demonstration of creating an Outline Effect for Render Graph using Unity 6, which allows per-object renderer selection.☆31Updated last year
- To demonstrate the uses of Unity Stencil Buffer with outlining, filling polygons, defining reflected area and depth failed method of shad…☆47Updated 4 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆67Updated 2 years ago
- Precipitation Effect In Unity Using Geometry Shaders☆61Updated 5 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆89Updated 4 years ago
- A Unity package for splitting meshes at runtime.☆84Updated 11 months ago
- This API allows you to create multiple lightmaps "atmospheres" for the same scene and switch between them in runtime dynamically, or you …☆48Updated 3 years ago
- ground truth ambient occlusion in unity urp☆42Updated last month
- LookDev Studio: a template for artists to import their work, and share the result with their directors, team and clients.☆79Updated 3 years ago
- Unity code samples from the Accelerate Solutions Games team☆49Updated 3 years ago
- Easy to use GPU instance manager for Unity.☆52Updated last year
- Tree&Grass System for Unity URP.☆115Updated last year