hiroki-o / VoxHands
Humanoid Finger Controller Plugin for Unity
☆97Updated 2 years ago
Alternatives and similar repositories for VoxHands:
Users that are interested in VoxHands are comparing it to the libraries listed below
- BlendShape Controller Plugin for Unity☆79Updated 3 years ago
- ☆54Updated 5 years ago
- Simple Procedural Shader graph for interactive liquids in Unity URP☆69Updated 4 years ago
- Fur shader sample for Unity.☆72Updated 3 years ago
- This package can create light beam performance with Unity's timeline functionality.☆186Updated 2 years ago
- Chroma key shader asset for Unity☆108Updated 3 months ago
- Unity Editor Extension which enables controlling Scene View's FoV☆78Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Unity CurlNoise particle sample☆26Updated 6 years ago
- In Unity3d, Edit hand pose of humanoid character, and export it as animation clip.☆34Updated 6 years ago
- Unityで使えるシンプルな鏡アセットです☆49Updated 6 years ago
- はてなブログのシェーダーグラフメモの記事で紹介しているシェーダーグラフの配布☆103Updated last year
- Transform controller in Game View for Unity.☆122Updated 7 years ago
- Unity sample: GPU instancing with RenderMeshInstanced☆131Updated 2 years ago
- Use Unity's timeline to blend material properties☆76Updated last year
- A window controller for Unity using Windows API☆87Updated last month
- Unityアセット参照検索ツール / Asset reference search for Unity☆113Updated 3 years ago
- A Skinned Mesh Combiner that doesn't require actual skinned meshes as inputs☆45Updated last year
- Advanced Animation Rigging: Character and Props interaction☆107Updated 5 years ago
- Unity Excamples for STYLY☆34Updated 3 years ago
- ☆115Updated 8 months ago
- Unity Terrain に沿って大量の草を生やす(shader 非依存)☆95Updated 5 years ago
- Unity Runtime Mesh Simplification☆128Updated last year
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- Custom post processing examples for Unity URP (Universal Render Pipeline)☆119Updated 3 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- Test project for the water surface feature (Unity 2022.2)☆85Updated 2 years ago
- Simple toon shader for Unity HDRP (High Definition Render Pipeline)☆153Updated 5 years ago
- Simple Example that uses 3d textures to raymarch volumes☆61Updated 3 years ago
- Tools for Unity VFX☆32Updated 4 years ago