todoval / CloudsShader
Realtime Volumetric Clouds for Unity 3D
☆41Updated 4 years ago
Related projects ⓘ
Alternatives and complementary repositories for CloudsShader
- ☆62Updated 5 years ago
- Dynamic Sky Sphere System☆66Updated 6 years ago
- shader viewer with links to definitions for Unity's Universal Render Pipeline☆31Updated last year
- 🧶 An example of knitwear shader in URP.☆33Updated 3 years ago
- Cached Shadow Map Solution for Unity☆70Updated 2 years ago
- Dynamic ripple rendering and water surface compositing for Unity 3D☆53Updated 6 years ago
- Optimized blur for Unity using compute shaders☆31Updated 5 years ago
- Unity Simple SSR - Screen Space Reflections post processing effect☆52Updated 6 years ago
- ☆64Updated 4 years ago
- ScreenSpaceLighting for Unity in PostProcessStack V2.☆51Updated 11 months ago
- ☆33Updated 3 years ago
- Dynamic skydome for Unity3d☆42Updated 5 years ago
- ☆31Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆68Updated 5 years ago
- Deferred lights feature for the URP pipeline in the Unity Game Engine☆25Updated 3 years ago
- Experiments with Unity's scriptable rendering pipeline.☆30Updated 6 years ago
- Shader Variant Explorer lets you peek into Unity's shader compilation process to better understand the composition of shader files.☆65Updated last year
- This project use full FFT methods to make Ocean waves rendering with Tessellation shader☆75Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader☆65Updated 3 years ago
- Multiple Shaders for Unity URP☆18Updated 2 years ago
- Unity Shader Properties☆15Updated 6 years ago
- A realistic & physically based human skin shader☆22Updated last year
- URP Sea & Clouds & SkyFog☆45Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆50Updated last year
- Realtime snow deformation & accumulation in unity 3d☆67Updated 2 years ago
- Mobile friendly Unity sand/snow shader using the Universal Render Pipeline - Uses Unity Version 2020.1.2f1☆64Updated 3 years ago
- PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.☆23Updated last year
- A snow layer shader for Shader Graph and Universal Render Pipeline.☆32Updated 3 years ago