Rydra / HierarchicalPathfinder
A C# implementation of a HPA* algorithm.
☆26Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for HierarchicalPathfinder
- A demo Unity application using Railgun and MiniUDP.☆19Updated 8 years ago
- BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the …☆58Updated 11 years ago
- C# cross precision 3D maths library.☆45Updated 2 years ago
- Unity3D FPS networking prototype based on fholm's Lidgren Authoritative Networking Example: http://forum.unity3d.com/threads/102903-Submi…☆40Updated 12 years ago
- An deterministic behavior tree implementation for multiplayer networking games☆20Updated 7 years ago
- Very simple, lightweight Entity Component System platform based on archetype architecture☆26Updated 4 years ago
- Recastnavigation in C#☆30Updated 3 years ago
- This repository is a modular implementation of any-angle pathfinding in C#.☆27Updated 3 years ago
- Goal Oriented Action Planning C#/.NET Library☆61Updated 4 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆49Updated 10 years ago
- A set of C# libraries for runtime behaviour tree editing, scripting and inspection☆53Updated 8 years ago
- Entia is a free, open-source, data-oriented, highly performant, parallelizable and extensible Entity-Component-System (ECS) framework wri…☆30Updated 4 years ago
- Research consisting on investigating and exposing improvements for A* algorithm for pathfinding (resulting on JPS algorithm) by Lucho Sua…☆17Updated 2 years ago
- .NET/Mono/Unity Networking Library☆40Updated 10 years ago
- A straightforward C# port of Recast\Detour libraries☆83Updated 9 years ago
- A Simple UDP Layer for Shipping and Receiving Byte Arrays☆52Updated 6 years ago
- Minimal HTN AI implementation for Unity3d.☆28Updated 5 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆42Updated 7 years ago
- [deprecated] C# libraries aimed at simplifying game development targeting .NET >=3.5☆121Updated 8 years ago
- A fast multithreaded implementation of A* intended for use with Unity.☆25Updated 4 years ago
- Custom collections with optimizations at the cost of safety☆15Updated 7 years ago
- Some glue to allow debugging of KopiLua using remote Lua debuggers such as ZeroBrane☆17Updated 10 years ago
- 2D Visibility / Shadow casting☆40Updated 10 years ago
- A simple boids simulation to show the difference between spatial partitioning structures☆41Updated last year
- Shared code between the Svelto repositories☆40Updated 3 months ago
- Entitas-Standalone is a pure C# console app using Entitas☆32Updated 2 years ago
- Unity port (C#) of the Random Dungeon Generator by drow : http://donjon.bin.sh/code/dungeon/dungeon.pl☆31Updated last year
- Farseer Physics Unity3D port☆83Updated 12 years ago