techinz / blender-batch-lightmap-bakerLinks
A lightweight Blender script for batch baking lightmaps across multiple objects. Automates tedious manual lightmap creation, perfect for game developers and Three.js artists seeking performance optimization.
β18Updated 5 months ago
Alternatives and similar repositories for blender-batch-lightmap-baker
Users that are interested in blender-batch-lightmap-baker are comparing it to the libraries listed below
Sorting:
- π‘ Better lighting in three.jsβ312Updated 2 years ago
- π° Bake your Three.js shaders or materials into textures!β169Updated 3 months ago
- Daily GLSL Shaders! @shader_daily on Twitter.β46Updated 2 weeks ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.β346Updated last week
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ227Updated 2 years ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β104Updated 3 weeks ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.β439Updated 3 months ago
- β106Updated 2 months ago
- Three.js library for fracturing and slicing meshes in real time.β203Updated 6 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β366Updated last week
- A simple rain and puddle simulation with splashes and ripples.β134Updated 3 months ago
- β67Updated 2 years ago
- β41Updated 6 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ196Updated last year
- A custom threejs material that creates a transition effect on color changeβ34Updated 11 months ago
- A simple and versatile VFX engine for Threejs & React Three Fiberβ94Updated 3 weeks ago
- Implementation of Evan Wallace's webgl-water demo using ThreeJSβ260Updated 3 years ago
- Collection of shader materials for three.jsβ359Updated last week
- β76Updated 7 months ago
- A fake glow material for react three fiber.β162Updated 11 months ago
- A simple to use holographic material for vanilla threejsβ94Updated last year
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β132Updated 3 months ago
- A simple to use fake glow material for vanilla threejsβ126Updated last year
- A very performant confetti component for react three fiber using instanced meshes with shadow supportβ54Updated last year
- A Javascript (TypeScript) Port of Adobe Gainmap Technology for storing HDR Images using an SDR Image + a gainmapβ146Updated 5 months ago
- β90Updated last year
- Demo of grass blowing in the wind in Three.JS / GLSLβ85Updated 4 years ago
- β56Updated 2 years ago
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvhβ40Updated last month
- Performant plane reflections in three.js r139β116Updated 3 years ago