tcbrindle / thinmatrix-gl-tutorials
☆10Updated 9 years ago
Alternatives and similar repositories for thinmatrix-gl-tutorials:
Users that are interested in thinmatrix-gl-tutorials are comparing it to the libraries listed below
- ThinMatrix OpenGL 3D Game Engine in C++☆15Updated 9 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 2 weeks ago
- ☆18Updated 9 years ago
- Procedurally generates 3D voronoi polygon islands.☆21Updated 8 years ago
- GameEngine for BeefLang☆10Updated 4 years ago
- Voxel Based Engine☆7Updated 5 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated last year
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆19Updated last year
- A live GLSL programming environment on windows☆22Updated 6 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- ☆17Updated 8 years ago
- Procedural world generation experiment☆24Updated 5 years ago
- Game Engine focused on finding expressive but simple ways to build any game☆20Updated 2 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 10 months ago
- An unique voxel engine, very charmy, expandable, and easy-to-use.☆13Updated 4 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 9 years ago
- C++ delaunay library☆34Updated 11 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- The source code to the Sylphis3D game engine☆34Updated 10 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Updated 3 months ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Procedural world game based on raycast rendering and sparse voxel octree technologies with using Vulkan API☆12Updated this week
- Game development framework / engine designed for programmers, focusing at ease of use.☆38Updated this week
- Core OpenGL samples and tests written in C++11.☆13Updated 8 years ago
- OpenGL 2D Normal Map and Shadow demo (old CS assignment, bad code, don't judge!)☆17Updated 3 years ago
- Chewman is a 3D pacman-style game written in C++ using Vulkan SDK and SDL☆64Updated 4 years ago
- a toy 3d game engine with voxel support☆26Updated last year
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 5 years ago
- A "simple" world simulator☆16Updated 7 years ago