fogleman / HelloGLLinks
Basic project structure for an OpenGL application.
☆23Updated 6 years ago
Alternatives and similar repositories for HelloGL
Users that are interested in HelloGL are comparing it to the libraries listed below
Sorting:
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13Updated 2 years ago
- 3D Multiplayer First Person Shooter☆23Updated 11 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- Voxel Editor and Game in One☆45Updated 5 years ago
- Infinite world using MDC☆20Updated 8 years ago
- A 3D graphics math library in a single C header file.☆12Updated 7 years ago
- Terrain & landscape generator☆14Updated last year
- 3D First Person Shooter made with vanilla OpenGL (Pedagogical project)☆13Updated 2 years ago
- ☆10Updated 9 years ago
- an opengl wrapper/helper library☆11Updated 6 years ago
- The C++ version of the 3D Game Engine, as of the end of the 3D Game Engine Tutorial☆32Updated 11 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- ThinMatrix OpenGL 3D Game Engine in C++☆16Updated 9 years ago
- Game engine with a custom made software renderer (OpenGL-like rendering pipeline)☆21Updated last year
- Basic Game Engine☆33Updated 10 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- An experimental non-gpu 3d voxel engine.☆46Updated 4 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Updated 10 years ago
- Realistic water scene node for Irrlicht☆29Updated 9 years ago
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆20Updated last week
- MGFX - A cross-platform 2D (CPU & GPU) and 3D (GPU) starter kit.☆39Updated 7 years ago
- Real Time 3D Demo written in 2008 in C++ using OpenGL and GLSL☆54Updated 7 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆117Updated 7 years ago
- Simple & powerful 2D game library.☆95Updated 4 years ago
- A simple 3D software renderer for Java☆13Updated 4 years ago
- Experiments in WebGL and a toy web game sandbox☆27Updated 14 years ago
- A particle editor made with the nCine☆9Updated last month
- Anton's OpenGL 4 Tutorials book - Demo Code☆37Updated 10 years ago
- A simple software renderer.☆16Updated 12 years ago