Mugen87 / three-jsmLinks
Minimal three.js project setup using ES6 modules and rollup.
☆123Updated last year
Alternatives and similar repositories for three-jsm
Users that are interested in three-jsm are comparing it to the libraries listed below
Sorting:
- Extending built-in materials, instances of ShaderMaterial and shader objects of onBeforeCompile.☆177Updated 2 years ago
- A simple to use fake glow material for vanilla threejs☆126Updated last year
- Collection of shader materials for three.js☆359Updated last week
- Convert a THREE.Mesh to a CANNON.Shape.☆343Updated 5 months ago
- Fast and simple interaction manager for three.js for enabling mouse and touch events on 3D objects☆200Updated last year
- for your TPS game development with three.js.☆288Updated last year
- Performant plane reflections in three.js r139☆116Updated 3 years ago
- This is a three.js controller which supports touch events and hit-testing.☆71Updated 2 years ago
- A lens flare effect for Vanilla Threejs☆170Updated 2 years ago
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆326Updated last year
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated 2 years ago
- A collection of Three.js Shading Language (TSL) textures☆202Updated this week
- Boilerplate and utils for a fullscreen Three.js app☆387Updated last year
- ThreeJS module that allows you to rotate an Object (mesh) independently from the rest of the scene, and to zoom in/out moving the camera.☆112Updated last year
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆112Updated 2 years ago
- Computer Graphics Études with WebGL and Three.js☆147Updated 2 months ago
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆43Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆196Updated last year
- Interactive sketches made with three.js. Created by Yoichi Kobayashi.☆75Updated this week
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Implementation of a post process outline shader in ThreeJS & PlayCanvas.☆402Updated 2 years ago
- ☆75Updated 3 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆80Updated 3 years ago
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆152Updated 4 years ago
- Implementation of Evan Wallace's webgl-water demo using ThreeJS☆258Updated 3 years ago
- Conversion of a CSG library for use with modern THREE.js☆489Updated 11 months ago
- A Three.js mesh morph modifier☆339Updated 4 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- Easily edit the materials in your beautifully crafted threejs scene. Compatible vanilla and react.☆208Updated 4 years ago
- Unofficial Three.js glTF loader/exporter plugins☆130Updated 2 years ago