superjer / pixelmachineLinks
A ray-tracing 3d renderer in C/C++ and SDL.
☆57Updated 16 years ago
Alternatives and similar repositories for pixelmachine
Users that are interested in pixelmachine are comparing it to the libraries listed below
Sorting:
- Texture Packer for Game Development Using MaxRects Algorithm☆71Updated 5 years ago
- Splatting using OpenCL can reach more than 2 Bln Splats/s !☆38Updated 10 years ago
- Software Rasterizer☆79Updated 6 years ago
- Giving a scene a depth-dependent shading, completely irregarding the scene complexity, in screen-space.☆46Updated 9 years ago
- 3D Game Engine written in C++ using OpenGL.☆34Updated 8 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 10 years ago
- Visualization of Large Procedural Voxel-Terrains using ISO-Surfaces based on nested Clip-Boxes☆56Updated 10 years ago
- A tiny, just-for-fun software rasterizer written in C☆72Updated 7 years ago
- OpenGL Voxel Splatting☆20Updated 10 years ago
- A small software graphics renderer☆88Updated 7 years ago
- Engine and game☆78Updated 8 years ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Updated 6 years ago
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated last month
- Hardware accelerated voxel ray marching☆40Updated 5 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 7 years ago
- Oryol animation and skinned-character-rendering modules☆19Updated 6 years ago
- A live GLSL programming environment on windows☆23Updated 7 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆22Updated 8 years ago
- Sparse Voxel Octree implementation☆31Updated 9 years ago
- Anton's OpenGL 4 Tutorials book - Demo Code☆38Updated 10 years ago
- tiny C library of various graphics utilities and GL demos☆58Updated 6 years ago
- Flexible Rasterizer in OpenCL☆49Updated 9 years ago
- texture synthesizer; mainly for tile engines☆35Updated 16 years ago
- a simple OpenGL shader manager☆16Updated last month
- Revision 2019 4k procedural graphics competition entry☆95Updated 6 years ago
- A 3D renderer and software rasterizer☆16Updated 13 years ago
- Simple C++ NES emulator☆26Updated 5 years ago
- Single file, header-only .OBJ mesh loader with zero dependancies☆50Updated 9 years ago
- My personal pet game engine in C++.☆32Updated 2 years ago
- Photorealistic physically-based renderer☆44Updated 9 years ago