stuw-u / OUTERBLAST-Prototype
OUTERBLAST is a highly explosive multiplayer party game set on a destructible flying island. Blast others, and even yourself, to win. The goal: push your friends off the island!
☆14Updated 3 years ago
Alternatives and similar repositories for OUTERBLAST-Prototype:
Users that are interested in OUTERBLAST-Prototype are comparing it to the libraries listed below
- 🧱 Minecraft-like voxel world made with Unity.☆27Updated last year
- Infinite terrain generation using Transvoxel and Marching Cubes in Unity.☆47Updated last year
- A lightweight finite state machine framework, intended for Unity but not required.☆38Updated 6 years ago
- Blast Script Engine☆26Updated last year
- Simple Octree for Unity with Job System☆27Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- A super lightweight in-game window debugger, removing a lot of spam and attention from the console window☆11Updated 4 years ago
- Marching Cubes with destructible terrain made in Unity utilizing latest Unity features, like collider baking on separate threads and sett…☆39Updated 4 years ago
- Extending DOTS☆60Updated 4 years ago
- Powerful open source developer console for Unity 3D game engine.☆43Updated 4 years ago
- https://blast-script.com/☆28Updated 2 years ago
- PlayMode Inspector for Unity allows you to display internal state, eg. from a MonoBehaviour, to a dedicated editor window.☆84Updated 4 months ago
- A job-based tween library for Unity☆49Updated 5 years ago
- A (Designed for foliage) Billboard Generator☆51Updated 3 years ago
- Network template with nice architecture☆20Updated 2 years ago
- Transvoxel implementation with Unity's Job System and Burst compiler☆44Updated 2 months ago
- Extending a Unity3d Inspector window to show int tags☆32Updated 6 years ago
- Attributes and Property Drawers/Decorators for Unity☆23Updated last year
- A Unity Package that provides additional GIzmo shapes and tools.☆46Updated 4 years ago
- A collection of extensions and native containers for DOTS to write more performant code☆37Updated this week
- Instancing multiple damage texts on screen☆35Updated last year
- 3D game with procedural world made of cubes. (world generation/mesh creation/physx baking is multi threaded)☆42Updated 3 years ago
- Client Side Prediction With a RigidBody Movement System☆39Updated last year
- Collection of Voxel Utilities for Unity☆76Updated 6 years ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- Tools to make Unity3D UI connections better.☆49Updated 5 months ago
- Comparison chart for C# ECS solutions/frameworks☆52Updated last year
- Open source version of my convex collider creation tool originally sold on the Unity Asset Store.☆44Updated 4 years ago
- Voxel world members only☆38Updated last year
- Series of classes to solve simultaneous equations for c# along with an AI example of its use☆29Updated 5 years ago