h-sigma / PvCustomizer
PvCustomizer lets you customize the Unity Project View with custom folder and asset icons, adding flavor and QoL.
☆25Updated 3 years ago
Alternatives and similar repositories for PvCustomizer:
Users that are interested in PvCustomizer are comparing it to the libraries listed below
- Pathfinding - using Unity Navmesh, ECS and Burst☆36Updated last year
- A Unity async/await extension methods☆27Updated 2 years ago
- Enable Drag&Drop subassets in Unity☆35Updated 4 years ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆42Updated 11 months ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆37Updated 11 months ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Broker Chain Implementation of Stats and Modifiers☆36Updated 8 months ago
- A framework for using FixedUpdate in a simulation world which is linked to a GameObject-based presentation layer.☆32Updated 3 weeks ago
- Runtime NavMesh dynamic building for Unity Entities.☆56Updated last year
- Useful system for visualizing continuously changing data with graphs.☆44Updated 2 months ago
- A simple implementation of Observable types in Unity that work seamlessly with the editor.☆50Updated 2 years ago
- A tool used to resolve git dependencies in packages installed with Unity's Package Manager☆18Updated last year
- Bringing clarity to Unity's Addressables system☆31Updated last year
- ☆71Updated 11 months ago
- A Unity tool for quickly switching between scenes without having to go through folders.☆31Updated 3 years ago
- Implementation of a persistent serializable GUID (Globally Unique Identifier) for Unity.☆53Updated 3 months ago
- Reactive node system for Unity