h-sigma / PvCustomizer
PvCustomizer lets you customize the Unity Project View with custom folder and asset icons, adding flavor and QoL.
☆25Updated 3 years ago
Alternatives and similar repositories for PvCustomizer:
Users that are interested in PvCustomizer are comparing it to the libraries listed below
- A micro-framework to manage unique IDs in scenes with Unity☆37Updated 3 months ago
- Open-source unity editor extension that allows you to automatically select inherited implementations of a base class directly on the edit…☆44Updated last year
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- A Unity async/await extension methods☆26Updated 2 years ago
- Tools to make Unity3D UI connections better.☆48Updated 4 months ago
- Simple cross-scene reference extension for Unity 2018+.☆16Updated 3 years ago
- Bringing clarity to Unity's Addressables system☆31Updated last year
- Runtime NavMesh dynamic building for Unity Entities.☆58Updated last year
- Physics improvement suite for Unity☆56Updated 2 months ago
- Unity's AssetDatabase in enjoyable, consistent, concise, convenient, comprehensible, safe, documented form.☆38Updated last year
- The DevAccelerationSystem helps to enable features to speed up development iteration from code perspective. It includes ProjectCompilatio…☆25Updated last week
- ☆24Updated last year
- [GenericSerializeReference] attribute to serialize generic property in Unity3D☆21Updated 3 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 3 years ago
- Lightweight events for Morpeh☆26Updated last year
- Developer Console for Unity☆37Updated last year
- Unity SerializeReference Editor☆68Updated this week
- An extensible stat system with modifiers for the Unity game engine☆60Updated 5 months ago
- Drops Objects In Edit Mode☆27Updated 2 months ago
- Customizable Unity Editor notification sounds - Like EditorApplication.Beep() but configurable☆43Updated last year
- A remote developer console for Unity☆39Updated 2 years ago
- A framework for describing, composing and managing your game's spells and abilities.☆44Updated 2 years ago
- A simple fluent extension for UIToolkit in Unity3D.☆29Updated last year
- Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity obje…☆31Updated 3 years ago
- Reactive node system for Unity☆44Updated 10 months ago
- A Minimal FSM in C# that I use in Unity☆48Updated 3 years ago
- An easy to use Unity inventory framework built with scaling and extendability in mind☆56Updated last month
- Open-source tweening library that's part of the Juce Unity tools framework.☆26Updated last year
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆58Updated last month
- Useful system for visualizing continuously changing data with graphs.☆44Updated 3 months ago