redbluegames / unity-lite-fsm
A lightweight finite state machine framework, intended for Unity but not required.
☆38Updated 6 years ago
Alternatives and similar repositories for unity-lite-fsm:
Users that are interested in unity-lite-fsm are comparing it to the libraries listed below
- Reactive node system for Unity☆44Updated last year
- Utility components for quickly binding data values to views.☆41Updated 4 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Simple Sound Controller implementation in Unity.☆39Updated 7 years ago
- Library for using the GiphyAPI in Unity to get and play random Gifs as MP4s☆39Updated 4 years ago
- Signals are in-memory publish/subscribe system and effectively replace Unity3d SendMessage☆32Updated 6 years ago
- A metaball simulation for Unity in Universal Render Pipeline.☆37Updated 5 years ago
- Tool for adding easily lot of objects in the scene.☆46Updated 5 years ago
- The fastest way to create Unity Hierarchy GUI items ever.☆64Updated 4 years ago
- An easy and elegant way to manage your preprocessor directives in Unity3D☆43Updated 8 years ago
- Set of gizmos utilities for Unity☆43Updated 5 years ago
- Check your field or property value at runtime in game view.☆30Updated 7 years ago
- Some sweet sprite shaders for Unity☆32Updated 6 years ago
- Get a beautiful background gradient just by adding a simple script to your camera!☆63Updated 7 years ago
- 2D splashy springy water☆38Updated 4 years ago
- A number of flat color palettes for Unity 3D☆27Updated 5 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Collection of different editor things that help with productivity☆34Updated 5 years ago
- Stuff I use a lot, and a simple AnimationCurve-based tweening interface☆57Updated last month
- Draw 2D meta-ball with fragment shader.☆32Updated 6 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- A serializable class that holds the reference to an interface☆19Updated 3 years ago
- Offscreen indicators for Unity 3D game objects☆49Updated 5 years ago
- Auto Preset enables scriptable configuration of assets from the Unity Editor without requiring any additional code.☆24Updated 4 years ago
- A cubic bézier curve created in Unity using line renderers 🏹☆36Updated last year
- A simple tool to generate constants for Unity for your Layers, Tags, Sorting Layers, Animations, Scenes, and Resources.☆53Updated 7 years ago
- Attach notes to objects in Unity☆38Updated last year
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Customizable toolbar available in the Unity editor.☆35Updated 7 years ago
- A simple generic pooling script for Unity3D with a helper class☆36Updated 7 years ago