CristianQiu / Unity-Editor-PolymorphicReorderableList
Unity project where I use the SerializeReference attribute to make a custom editor with a reorderable list of polymorphic, non Unity objects.
☆32Updated 4 years ago
Alternatives and similar repositories for Unity-Editor-PolymorphicReorderableList:
Users that are interested in Unity-Editor-PolymorphicReorderableList are comparing it to the libraries listed below
- Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.☆42Updated last year
- Set of gizmos utilities for Unity☆43Updated 6 years ago
- An editor extension for the Unity game engine.☆43Updated 3 years ago
- Unity editor tool for quickly changing the game's color palette☆67Updated last year
- Open-source tweening library that's part of the Juce Unity tools framework.☆27Updated last year
- A URP port of Unity's classic Standard Assets Effects package's Sun Shaft effect☆51Updated 2 years ago
- This plugin extends the UnityEventDrawer to display runtime calls in the inspector.☆98Updated 9 months ago
- View and navigate your selection history!☆28Updated 9 months ago
- Library for generating sharp shadow volumes in Unity3D.☆56Updated 3 years ago
- A simple Editor can adjust the probability of items from Array☆48Updated 5 years ago
- Simple tweening for any data, akin to AnimationCurve & Gradient☆37Updated 2 years ago
- Enable Drag&Drop subassets in Unity☆36Updated 4 years ago
- A job-based tween library for Unity☆49Updated 5 years ago
- Applies Preset to folders and objects☆43Updated 2 years ago
- Unity DOTS node based path finding, using Eager Dijkstra modified Shortest Path algorithm☆44Updated 4 years ago
- Reactive node system for Unity☆44Updated last year
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated last year
- Unity extension that lets you assign any Object field by choosing it from the scene view.☆74Updated 5 months ago
- Creating dashed (dotted) 2D Sprite Shapes in Unity☆68Updated 3 years ago
- ☆58Updated 4 years ago
- Package for Unity which allows to contruct meshes in an adjustable shape of pipe and generate LOD☆34Updated 2 years ago
- This package contains some utilities that help working with Unity's Timeline and Animation tools, for example drag & drop to fix ⚠ missin …☆77Updated last year
- Burst Compatible Linq Implementations☆24Updated 9 months ago
- Runtime easy to use debug panel☆57Updated 3 months ago
- Command based scriptable build pipeline for Unity 3D☆50Updated 3 months ago
- Proof of concept wrapper to allow using Unity Physics directly with Game Objects (without ECS).☆60Updated 3 months ago
- Keep a history of all the builds you do.☆35Updated last year
- API for managing URP asset parameters, including hacking of parameters that are forbidden to change☆58Updated 2 years ago
- Unity DOTS Stats-system implementation☆36Updated 3 years ago
- Unity 2019.3.0f1. ShaderGraph Post processing for outlines, ripples. Custom lighting with hatching☆48Updated 5 years ago