Physically-based Path Tracer using WebGPU and OpenPBR
☆36Dec 1, 2025Updated 3 months ago
Alternatives and similar repositories for strahl
Users that are interested in strahl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 2 years ago
- Various resources for Mitsuba 3☆11Nov 24, 2024Updated last year
- This is a WebGPU implementation of a volume path tracer that uses delta tracking to sample the volume.☆30Jun 2, 2024Updated last year
- NVIDIA’s implementation of RTX ray-tracing in Quake II☆28Sep 13, 2022Updated 3 years ago
- A basic, realtime GPU Ray Tracer using the Vulkan API.☆20Jan 24, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A refactor of Jan Eric Kyprianidis' anisotropic Kuwahara algorithm☆19Oct 5, 2016Updated 9 years ago
- Research oriented GPU offline renderer☆16Sep 8, 2023Updated 2 years ago
- ☆41Feb 14, 2026Updated last month
- Vulkan Path Tracer with Optix Denoiser integration☆32Jul 21, 2021Updated 4 years ago
- Constructing a linear BVH with WebGPU.☆15Aug 15, 2024Updated last year
- AI Denoising in the browser. Based on OIDN, powered by tensorflow.js☆43Sep 24, 2024Updated last year
- RTX path tracing + GPU closest point queries (Vulkan)☆21Apr 25, 2024Updated last year
- Web application allowing you to try out Slang in your browser☆26Feb 17, 2026Updated last month
- Raytracing with WebGPU☆18Nov 5, 2024Updated last year
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Inference of biophysical skin properties from RGB reflectance, with spectral upsampling from 380 to 1000 nm. An interactive viewer and ed…☆34Jun 6, 2024Updated last year
- Rendering HTML into canvas☆29Feb 12, 2017Updated 9 years ago
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 6 years ago
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆107Jul 9, 2025Updated 8 months ago
- ⚡️ A React abstraction for the popular three-gpu-pathtracer☆222Jul 7, 2025Updated 8 months ago
- Path tracing with WebGPU compute shaders☆41Sep 30, 2025Updated 5 months ago
- [ICML 2022] Learning to Estimate and Refine Fluid Motion with Physical Dynamics☆23Sep 25, 2022Updated 3 years ago
- Physically-based shading experiments in Arnold renderer.☆30Jan 27, 2023Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- ☆43Updated this week
- 💎 A Reddit like content sharing platform made with Go☆13Nov 27, 2018Updated 7 years ago
- ☆37Jul 26, 2024Updated last year
- Code for the paper "IFFNeRF: 6D Pose Estimation from a Single Image and a 3D Gaussian Splatting Model"☆12May 26, 2024Updated last year
- A GPU Path tracer implementing VCM☆22Jan 5, 2017Updated 9 years ago
- C++ implementation of "Stochastic Generation of (t,s) Sample Sequences", by Helmer, Christensen, and Kensler (2021)☆55Dec 14, 2023Updated 2 years ago
- Physically based differentiable rendering in C++☆28Jul 20, 2022Updated 3 years ago
- Path tracing renderer and utilities for three.js built on top of three-mesh-bvh.☆1,706Mar 14, 2026Updated last week
- the most common fast Fourier transform (FFT) algorithm☆13Apr 6, 2015Updated 10 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Feature generation for adaptive gradient-domain path tracing☆10May 22, 2019Updated 6 years ago
- Demonstration of depth peeling in three.js☆36Nov 11, 2025Updated 4 months ago
- Official implementation of the paper "Light Transport-aware Diffusion Posterior Sampling for Single View Reconstruction of Volumes"☆18Aug 1, 2025Updated 7 months ago
- Training methodologies for autoregressive neural operators/emulators in JAX.☆11Nov 5, 2024Updated last year
- Web Audio Playback☆12Aug 3, 2017Updated 8 years ago
- ☆12Feb 25, 2025Updated last year
- My renderer for learning☆20Dec 29, 2019Updated 6 years ago