JolifantoBambla / webgpu-spdLinks
A port of AMD's Single Pass Downsampler for WebGPU
☆20Updated 5 months ago
Alternatives and similar repositories for webgpu-spd
Users that are interested in webgpu-spd are comparing it to the libraries listed below
Sorting:
- WebGPU Ray Tracing eXtension☆155Updated 2 years ago
- Record WebGPU content and replay as native.☆38Updated 2 weeks ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆67Updated 2 weeks ago
- Realtime path tracing via WebGPU compute shaders☆157Updated 5 months ago
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆261Updated 2 years ago
- Inspection debugger for WebGPU☆287Updated last week
- A simple, template literals-based preprocessor for WGSL shaders☆65Updated 2 years ago
- Compute-Less Clustered Lighting☆62Updated last year
- A WebGPU implementation of the "Pristine Grid" technique☆23Updated last year
- A WebGPU capture and debugging tool☆45Updated last year
- WebGPU 3D Renderer☆61Updated 8 months ago
- ☆54Updated 3 years ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆257Updated 3 weeks ago
- ☆76Updated last year
- A case study in effective WebGPU patterns for rendering glTF models☆68Updated last year
- Personal experimental project to implement clustered shading with WebGPU.☆206Updated 2 years ago
- Code for my From 0 to glTF with WebGPU blog series☆53Updated last year
- Path tracing with WebGPU compute shaders☆39Updated 3 months ago
- Hardware Ray tracing extension for Chromium WebGPU☆291Updated 5 years ago
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Toy path tracer using WebGPU RT☆151Updated 5 years ago
- A browser extension to help with WebGPU debugging☆39Updated 4 months ago
- Track your WebGPU memory usage☆78Updated 8 months ago
- A GPU-parallel Marching Cubes implementation using WebGPU☆72Updated last year
- A series of examples written while learning about WebGPU☆51Updated 3 years ago
- WebGPU demo demonstrating marching cubes, deferred rendering, PBR, shadow mapping and different post-processing☆30Updated 3 years ago
- ☆184Updated 2 years ago
- A tiny WGSL online editor☆182Updated 2 years ago
- ☆35Updated 3 years ago
- WebGPU rendering experiments☆114Updated 2 years ago