Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.
☆22Mar 1, 2026Updated this week
Alternatives and similar repositories for osmesa
Users that are interested in osmesa are comparing it to the libraries listed below
Sorting:
- OpenGL ES 1.0/1.1 3D graphics software emulator☆21Jul 14, 2024Updated last year
- C math library for graphics☆16Jun 26, 2025Updated 8 months ago
- Vincent ES 2.0 (Software Renderer based on OpenGL ES 2.0 API)☆24Oct 18, 2013Updated 12 years ago
- Proof of concept nim binding for Panda3D☆10Jan 13, 2024Updated 2 years ago
- A Wolf3D-like raycaster using OpenGL shaders☆11Dec 10, 2023Updated 2 years ago
- Software-based rasterization library☆11Jan 30, 2023Updated 3 years ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆85Nov 4, 2018Updated 7 years ago
- RC BASIC Programming Language☆12Oct 25, 2018Updated 7 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Oct 30, 2024Updated last year
- Type stubs for the Panda3D Python bindings☆16Jan 10, 2026Updated last month
- Software implement OpenGL 1.1 version.☆14Jul 3, 2017Updated 8 years ago
- 3D Software Rasterizer in C++☆14Dec 8, 2022Updated 3 years ago
- A 3D renderer and software rasterizer☆16Sep 29, 2012Updated 13 years ago
- Personal C/C++ 3D Software Rasterizer☆19Jul 16, 2025Updated 7 months ago
- Software rendered GL subset for text mode demos☆19Jan 14, 2014Updated 12 years ago
- MascotCapsule Micro3D resources, research, libraries and tools☆40Apr 10, 2021Updated 4 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Sep 20, 2020Updated 5 years ago
- Bisqwit's Portal Rendering Engine, written in C, updated to use SDL2 and C99 standard.☆17Jul 20, 2022Updated 3 years ago
- SDL2 port of the Yeti 3D engine☆44Jul 1, 2022Updated 3 years ago
- Java Mobile 3D Graphics API (M3G, JSR-184), version 1.1, core engine implementation in C. Originally developed at Nokia Research Center T…☆15Aug 7, 2012Updated 13 years ago
- GRX 3 Graphics Library☆21Sep 24, 2020Updated 5 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18May 1, 2024Updated last year
- School Project - Graphic - Raycasting Game☆15Mar 26, 2017Updated 8 years ago
- OpenVR integration for Panda3D☆26Apr 21, 2021Updated 4 years ago
- Panda3D wrapper for PyQt5☆29May 22, 2025Updated 9 months ago
- Raycaster (C++)☆23Jun 28, 2025Updated 8 months ago
- CPU-Based Software Forward / Deferred Rasterizer, A Tiny OpenGL (PBR, Soft Shadow, SSAO) 🐼☆25Jul 13, 2023Updated 2 years ago
- Pseudo-3D raycasting engine in C++17☆21Feb 27, 2024Updated 2 years ago
- A Visual Editor for Panda3Ds Direct GUI☆26Jan 4, 2025Updated last year
- Futuristic arcade racing game for DOS☆34Feb 22, 2024Updated 2 years ago
- This is a conversion from CVS repository of http://sourceforge.net/projects/rhide/ to git.☆38Apr 24, 2014Updated 11 years ago
- Simple software rasterizer with OpenGL-like interface☆32Mar 8, 2023Updated 2 years ago
- Suckless PD 3D software rasterizer☆51Jun 6, 2024Updated last year
- Whiplash/Fatal Racing track editor, OBJ and FBX resource converter☆14Oct 5, 2025Updated 4 months ago
- Simple header-only C++ software renderer☆34Jan 24, 2023Updated 3 years ago
- Generator for a store--a set of variables--to be embedded in an application, with fast store access via C++ and VHDL, data synchronizatio…☆10Feb 3, 2026Updated last month
- Implementation of OpenGL 1.1 compatible API in JavaScript.☆56Jan 2, 2024Updated 2 years ago
- Hardware accelerated voxel ray marching☆40Oct 26, 2020Updated 5 years ago
- A shader-based Software Renderer Using The LightSky Framework.☆13Dec 30, 2025Updated 2 months ago