gtcasl / cocoglLinks
OpenGL ES 1.0/1.1 3D graphics software emulator
☆19Updated last year
Alternatives and similar repositories for cocogl
Users that are interested in cocogl are comparing it to the libraries listed below
Sorting:
- A multithreaded software implementation of OpenGL 1.3 in C++.☆77Updated 6 years ago
- Software implement OpenGL 1.1 version.☆14Updated 8 years ago
- Simple, fast, fixed point 3d library.☆22Updated 3 months ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆18Updated 2 weeks ago
- Vincent ES 2.0 (Software Renderer based on OpenGL ES 2.0 API)☆22Updated 11 years ago
- 3dfx OpenGL stuff☆13Updated 2 years ago
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- Futuristic arcade racing game for DOS☆30Updated last year
- 3Dfx Glide -- forked from CVS repository at https://sourceforge.net/projects/glide/☆88Updated last year
- OpenGL 1.x to OpenGL ES 1.x wrapper (extracted from Quake 2 port)☆45Updated 2 months ago
- Mesa3D for 3dfx - v6.2☆16Updated 2 years ago
- SciTech Mult-platform Graphics Library☆42Updated 9 years ago
- Loki Software's MPEG decoding library.☆21Updated last year
- Software Rendered OpenGL implementation☆14Updated 5 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 3 years ago
- PSeudo - The world's simplest PLAYSTATION emulator☆52Updated 2 years ago
- A C, low level, extensible, 2D/3D software renderer☆97Updated 2 months ago
- A RoQ video playback system for the Sega Dreamcast video game console☆21Updated 5 years ago
- Car driving demo in OpenGL with non-trivial physics simulation.☆10Updated 4 years ago
- Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.☆12Updated 6 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated last year
- Single-header MIDI Synthesizer☆12Updated 7 months ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- A D3D9 implementation using OpenGL3☆31Updated 10 years ago
- Fixed Point Math in C++ for Playstation 1☆12Updated 2 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆29Updated last year
- This is a barebones example for tinycc compiler's dynamic compilation.☆16Updated 4 years ago
- Example/POC of using BRender v1.1.2 with SDL2☆10Updated 3 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆23Updated last year