School Project - Graphic - Raycasting Game
☆15Mar 26, 2017Updated 8 years ago
Alternatives and similar repositories for wolf3d
Users that are interested in wolf3d are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A small raycasting engine written some time between 2000 and 2005.☆12May 14, 2012Updated 13 years ago
- Bisqwit's Portal Rendering Engine, written in C, updated to use SDL2 and C99 standard.☆17Jul 20, 2022Updated 3 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18May 1, 2024Updated last year
- Raycaster (C++)☆23Jun 28, 2025Updated 8 months ago
- RC BASIC Programming Language☆12Oct 25, 2018Updated 7 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆15Oct 30, 2024Updated last year
- Questions to ask the company during your interview☆16Sep 9, 2019Updated 6 years ago
- YM2413 (OPLL) fork of Prototracker☆20Jun 30, 2022Updated 3 years ago
- A Wolf3D-like raycaster using OpenGL shaders☆11Dec 10, 2023Updated 2 years ago
- An enhanced Wolf3D-style JavaScript raycaster.☆24May 3, 2020Updated 5 years ago
- A simple and fast OpenDDL Parser☆33Aug 28, 2025Updated 6 months ago
- Basic software rasterizer used to illustrate some concepts in a course.☆37Oct 5, 2020Updated 5 years ago
- Return to Castle Wolfenstein Single Player GPL Source Release☆15Jan 31, 2012Updated 14 years ago
- Java Library for Routing HTTP Requests☆13Apr 11, 2023Updated 2 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- Blood II: The Chosen (1998) by Monolith Productions, Inc.☆14Oct 27, 2014Updated 11 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆22Mar 15, 2026Updated last week
- Maya one-command unit, axis and grid setup for Unreal & Unity☆15Apr 29, 2019Updated 6 years ago
- ☆63Jun 25, 2023Updated 2 years ago
- A comparison between jQuery and ES6 approaches to web interface development☆19Oct 28, 2024Updated last year
- Working concept of the new Graphics3D Object for Phaser 3☆12Dec 30, 2017Updated 8 years ago
- Procedural Voxel Terrain Raycaster with Hitpoint Refinement and Screen Space Displacement Mapping☆25Aug 5, 2015Updated 10 years ago
- ☆14Jun 24, 2024Updated last year
- Software implement OpenGL 1.1 version.☆14Jul 3, 2017Updated 8 years ago
- ☆10Jun 6, 2019Updated 6 years ago
- Ray casting tutorial demos☆206Aug 14, 2018Updated 7 years ago
- Wolfenstein 3D (2009) by id Software, Inc. for iOS☆15Jan 31, 2012Updated 14 years ago
- A simple game engine written in C++☆40Dec 30, 2016Updated 9 years ago
- First experiments to try to render the Doom WAD maps using only standard libraries. Test 004 - https://youtu.be/-6mePgg7gXE☆12Oct 3, 2022Updated 3 years ago
- A tool that genreates color ramps for pixel art by simulating lighting conditions☆21Dec 22, 2013Updated 12 years ago
- Mode7-style graphics demo for SDL☆15May 2, 2018Updated 7 years ago
- A collection of in-progress work☆14Feb 15, 2018Updated 8 years ago
- 6502 / 65C02 / 65816 symbolic disassembler☆11Feb 20, 2018Updated 8 years ago
- An example for the adaptive icons feature in android O☆14May 1, 2017Updated 8 years ago
- Lightweight cross-platform text engine that uses native GML☆10Nov 26, 2018Updated 7 years ago
- Fast, fully-featured, multi-tab hexadecimal editor.☆44Updated this week
- A collection of scripts written to improve one's workflow when working with data structures in GMS2.☆12Sep 20, 2018Updated 7 years ago
- A multi-threaded chat server implemented in C.☆12May 7, 2019Updated 6 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Sep 13, 2022Updated 3 years ago