BenSouchet / wolf3dLinks
School Project - Graphic - Raycasting Game
☆14Updated 8 years ago
Alternatives and similar repositories for wolf3d
Users that are interested in wolf3d are comparing it to the libraries listed below
Sorting:
- Wolf3D @ 42 - raycasting renderer☆7Updated 8 years ago
- Old-school FPS raycast engine written in C++ and using SFML.☆17Updated last year
- Personal C/C++ 3D Software Rasterizer☆18Updated 7 months ago
- A port of the tutorial from lodev.org/cgtutor/raycasting.html into SDL2☆12Updated 10 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- A small realtime software rendering library☆16Updated 5 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated 8 months ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆31Updated 2 years ago
- A simple raycasting engine made with a lots of C and love☆24Updated 2 years ago
- A small raycasting engine written some time between 2000 and 2005.☆12Updated 13 years ago
- Stack-based texture generation tool written in C99!☆31Updated 2 years ago
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- converter and viewer for custom animated 3d mesh format☆8Updated 7 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 2 weeks ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- A toy game engine reflecting on simplicity and retro approach to gamedev.☆12Updated 2 years ago
- A single header library for managing game entity hierarchies.☆40Updated 4 years ago
- Pseudo-3D raycasting engine in C++17☆19Updated last year
- An unfinished cross-platform pseudo-3D game engine written in C++☆35Updated 2 years ago
- An OpenGL game and simple game engine, written in C99☆31Updated 5 years ago
- Use the file system abstraction library, assetsys.h, to load raylib assets from .zip files.☆10Updated last year
- Graphics programming experiments. Play-around, demos. Some good, some bad.☆41Updated 3 weeks ago
- ☆21Updated 4 years ago
- Game engine using a mix of old and new technology☆15Updated 9 years ago
- Pure C Simple Window Framework (to be rebased soon).☆26Updated 7 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- ☆12Updated 2 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆16Updated 7 months ago