Java Mobile 3D Graphics API (M3G, JSR-184), version 1.1, core engine implementation in C. Originally developed at Nokia Research Center Tampere in 2003-2005, and subsequently released into open source through the Symbian Foundation.
☆16Aug 7, 2012Updated 13 years ago
Alternatives and similar repositories for m3gcore
Users that are interested in m3gcore are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Software implement OpenGL 1.1 version.☆14Jul 3, 2017Updated 8 years ago
- Vincent ES 2.0 (Software Renderer based on OpenGL ES 2.0 API)☆24Oct 18, 2013Updated 12 years ago
- Vincent SC (OpenGL SC Software Renderer)☆10Oct 18, 2013Updated 12 years ago
- ☆19Jan 21, 2017Updated 9 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆25May 9, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- OpenGL remake of CGA Test Drive☆16Aug 6, 2015Updated 10 years ago
- I-Cube Engine : Cross Platform OpenGL/C++(0x11) 3D VR Engine Virtual Reality☆11May 5, 2026Updated last month
- ☆12Oct 14, 2020Updated 5 years ago
- Car physiscs made with raylib☆22Sep 30, 2020Updated 5 years ago
- RenderWare (Graphics) 3.7.0.2 — PC-Windows☆36Feb 22, 2025Updated last year
- Basic C++ Framework for games, it wraps the basic GPU interface (Meshes, Textures, Shaders, Application).☆13May 9, 2023Updated 3 years ago
- Microemulator☆33Nov 9, 2017Updated 8 years ago
- dEngine is an OpenGL ES 2.0 renderer, uber shader based with support for shadommap, specularmap and bumpmapping.☆118Apr 5, 2018Updated 8 years ago
- A small software renderer☆10Dec 19, 2019Updated 6 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Public sub-projects from LP: Quake1/Quake2 ports for GCW Zero, Raspberry Pi and Creator CI20☆16Apr 12, 2020Updated 6 years ago
- Simple software rasterizer with OpenGL-like interface☆32Mar 8, 2023Updated 3 years ago
- Lightweight C++ OpenGL ES 2.0 framework for iOS / Android☆18Feb 5, 2015Updated 11 years ago
- A 3D Game Engine for use in Game Maker: Studio.☆14Apr 29, 2017Updated 9 years ago
- A collection of the map images used on cod.pm☆10Mar 7, 2026Updated 3 months ago
- DjVu encoder with foreground/background separation☆15Oct 17, 2025Updated 7 months ago
- Hex file viewer made with Godot Engine☆15Mar 23, 2022Updated 4 years ago
- Extension Library for CoDUO MP v1.51☆17Aug 18, 2025Updated 9 months ago
- This is an UI API similar to Java's Swing API, but on top of GWT.☆21Apr 1, 2026Updated 2 months ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Cross-Platform Game Engine written in C++ that supports OpenGL.☆23Jun 5, 2026Updated last week
- A multithreaded software implementation of OpenGL 1.3 in C++.☆86Nov 4, 2018Updated 7 years ago
- a cocos2d-x-like simple 3d engine☆30Dec 14, 2015Updated 10 years ago
- Java Byte Code 2 LLVM IR☆19Dec 17, 2014Updated 11 years ago
- Library for task-based parallellism☆13Dec 26, 2025Updated 5 months ago
- A debug menu for Spider-Man 3: The Game on PC☆16Nov 9, 2025Updated 7 months ago
- A simple 3D software renderer for Java☆13Jun 17, 2021Updated 4 years ago
- Doom 3 for projects...☆15Jan 2, 2016Updated 10 years ago
- Tool to convert OBJ files ripped from Husky/C2M to a readable Quake/COD Radiant .map file. Powered by the community over at:☆15May 28, 2020Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A simple software renderer.☆16Feb 24, 2013Updated 13 years ago
- Text to Speech (Pure Client Side)☆10Oct 3, 2015Updated 10 years ago
- a basic Gopher client for mobile devices☆24Aug 19, 2016Updated 9 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- C++ port of Three.js☆22Jul 29, 2024Updated last year
- Official Source Code for Enemy Engaged: Comanche vs Hokum☆20May 16, 2021Updated 5 years ago
- OpenGL Tutorial in C++☆10Jul 16, 2022Updated 3 years ago