toaarnio / m3gcoreLinks
Java Mobile 3D Graphics API (M3G, JSR-184), version 1.1, core engine implementation in C. Originally developed at Nokia Research Center Tampere in 2003-2005, and subsequently released into open source through the Symbian Foundation.
☆14Updated 13 years ago
Alternatives and similar repositories for m3gcore
Users that are interested in m3gcore are comparing it to the libraries listed below
Sorting:
- Open Source 3D Game Development Engine☆35Updated 8 years ago
- Public sub-projects from LP: Quake1/Quake2 ports for GCW Zero, Raspberry Pi and Creator CI20☆16Updated 5 years ago
- Quake II Software renderer by "panzerschrek"☆16Updated 8 years ago
- Software implement OpenGL 1.1 version.☆14Updated 8 years ago
- A small 3D game engine geared towards developing retro games.☆14Updated last year
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆11Updated 4 months ago
- OpenGL remake of CGA Test Drive☆16Updated 10 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆19Updated 2 months ago
- A portable and advanced Quake 2 engine base for mods to build upon☆15Updated 7 years ago
- ☆19Updated 8 years ago
- An attempt to understand how Quake engine works☆22Updated 3 years ago
- Doom-style graphics engine in modern C++☆81Updated last year
- Maverick Model 3D is a 3D model editor and animator for games.☆130Updated last year
- OpenGL 1.x to OpenGL ES 1.x wrapper (extracted from Quake 2 port)☆45Updated 4 months ago
- A first person dungeon-crawler for DOS, written in C++, using software rendering and fixed point math☆57Updated 3 months ago
- Port of the Build game engine by Ken Silverman☆124Updated 2 months ago
- Game engine/framework powering The Driver Syndicate.☆10Updated last week
- Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.☆12Updated 6 years ago
- Quake II game DLL that runs a QuakeC VM☆20Updated 4 years ago
- Quake BSP map viewer using C++ and OpenGL☆19Updated 3 years ago
- Cross-platform development framework for mobile game development☆15Updated 8 years ago
- WinQuake/GLQuake-based source-port of game Quake☆19Updated 5 years ago
- C++ library to read/write Animator Pro FLI/FLC files☆21Updated 6 months ago
- A small software renderer☆10Updated 5 years ago
- Wolfenstein 3D Game Engine implemented in java using only standard libraries (Java2D, AWT, Swing and Java Sound API), so no external libr…☆15Updated 3 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆24Updated last year
- New idTech 4 engine with virtual texturing, CaS, GLSL, Radiant.NET and more!☆78Updated 5 years ago
- The Unreal Tournament v432 public source distribution, fixed for modern compilers.☆44Updated 8 years ago
- This project is an attempt to revive & modernize Blitz3D.☆101Updated 7 months ago
- A Quake, Hexen 2, Quake 3, Quake 3 Arena, Return To Castle Wolfenstein and Wolfenstein - Enemy Territory port.☆19Updated 11 years ago