toaarnio / m3gcore
Java Mobile 3D Graphics API (M3G, JSR-184), version 1.1, core engine implementation in C. Originally developed at Nokia Research Center Tampere in 2003-2005, and subsequently released into open source through the Symbian Foundation.
☆13Updated 12 years ago
Alternatives and similar repositories for m3gcore:
Users that are interested in m3gcore are comparing it to the libraries listed below
- Quake II Software renderer by "panzerschrek"☆15Updated 8 years ago
- Game engine/framework powering The Driver Syndicate.☆9Updated this week
- Public sub-projects from LP: Quake1/Quake2 ports for GCW Zero, Raspberry Pi and Creator CI20☆15Updated 5 years ago
- A small 3D game engine geared towards developing retro games.☆13Updated 6 months ago
- OpenGL remake of CGA Test Drive☆16Updated 9 years ago
- OpenGL 1.x to OpenGL ES 1.x wrapper (extracted from Quake 2 port)☆43Updated 5 months ago
- WinQuake/GLQuake-based source-port of game Quake☆18Updated 4 years ago
- My first game written in C☆28Updated last year
- Open Source 3D Game Development Engine☆33Updated 8 years ago
- C++ OpenGL Game Engine for Linux, Windows, MacOSX, Raspberry, OpenVR, Android and WebGL☆10Updated 8 months ago
- Software implement OpenGL 1.1 version.☆13Updated 7 years ago
- A software 3D renderer I wrote during a games jam at work. The game is inspired by Monolith's Blood (1997).☆27Updated 5 years ago
- A Doom/Heretic/Hexen/Strife source port.☆14Updated 4 years ago
- Small utility library that serves as an abstraction layer between your application and everything else.☆19Updated this week
- precompiled libraries for dhewm 3☆26Updated 8 months ago
- Full Source Far Cry 1 CE1 | Only for non commercial purposes. Let's improve this together.☆31Updated 10 months ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆22Updated 8 months ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆17Updated last year
- Quake BSP map viewer using C++ and OpenGL☆17Updated 2 years ago
- A 2.5D raycasting game engine written in C++, based upon lwmf and OpenGL!☆16Updated 5 months ago
- ref_soft.dll for Quake2 with 8-bit colored lighting in context of Knightmare's Unofficial Q2 Patch☆23Updated 9 years ago
- Shadow Warrior Redux Classic sources☆16Updated 10 years ago
- A D3D9 implementation using OpenGL3☆28Updated 9 years ago
- Quake 2 modification with new renderer and many other unique features.☆47Updated 5 years ago
- Doom-style graphics engine in modern C++☆75Updated 11 months ago
- Source Code for Kelly Slater's Pro Surfer (2002), a Playstation 2 Surfing Game☆43Updated 3 years ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆29Updated 5 years ago
- ☆17Updated 8 years ago
- Old programs about 3d rendering with source code☆12Updated 3 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆14Updated 8 months ago