hmwill / GLESv20Links
Vincent ES 2.0 (Software Renderer based on OpenGL ES 2.0 API)
☆23Updated 12 years ago
Alternatives and similar repositories for GLESv20
Users that are interested in GLESv20 are comparing it to the libraries listed below
Sorting:
- Vincent SC (OpenGL SC Software Renderer)☆10Updated 12 years ago
- Futuristic arcade racing game for DOS☆33Updated last year
- A small, fast, integer-only texture mapped software renderer optimized for a Motorola 68000 processor.☆25Updated 3 years ago
- A C, low level, extensible, 2D/3D software renderer☆100Updated 5 months ago
- Software-rendered OpenGL ES☆89Updated 9 years ago
- OpenGL ES 1.0/1.1 3D graphics software emulator☆21Updated last year
- Small ANSI C library for turning ProTracker MOD files into playable PCM audio.☆115Updated 4 years ago
- Library providing Mesa3d 7.0.4 swrast and osmesa capabilities.☆21Updated last week
- Sean Barrett Quake 1 map viewer updated to use SDL☆14Updated last month
- Attempt to remake one of my favourite DOS games "Stunts", using OpenGL and Bullet Physics.☆12Updated 6 years ago
- Software implement OpenGL 1.1 version.☆14Updated 8 years ago
- SDL2 port of the Yeti 3D engine☆43Updated 3 years ago
- Software Rendered OpenGL implementation☆15Updated 5 years ago
- ☆44Updated last month
- SciTech Mult-platform Graphics Library☆45Updated 9 years ago
- Single-header MIDI Synthesizer☆12Updated 10 months ago
- Software renderer for DOS (mode 13h)☆152Updated 5 years ago
- Binaries for building with Tiny C Compiler from github workflow☆19Updated 4 years ago
- VGA software renderer (mode 13h / mode X) written in C and x86 asm☆25Updated last year
- Pico-8 demake of Virtual Racing☆23Updated 2 years ago
- A multithreaded software implementation of OpenGL 1.3 in C++.☆83Updated 7 years ago
- ☆19Updated 9 years ago
- Public sub-projects from LP: Quake1/Quake2 ports for GCW Zero, Raspberry Pi and Creator CI20☆16Updated 5 years ago
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆62Updated 7 years ago
- Support library for the ODROID-GO Advance☆20Updated 2 years ago
- Wolfenstein 3D-style raycasting on Arduino☆18Updated last year
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆81Updated 6 years ago
- This is a barebones example for tinycc compiler's dynamic compilation.☆16Updated 5 years ago
- Fork of Allegro 4.2.2 for cross compiling for DOS game development☆59Updated 2 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago