wessles / vkmercView external linksLinks
A Vulkan renderer, written in C++20
☆43Dec 29, 2020Updated 5 years ago
Alternatives and similar repositories for vkmerc
Users that are interested in vkmerc are comparing it to the libraries listed below
Sorting:
- At least you can find anything you want here :)☆10Nov 25, 2023Updated 2 years ago
- 3D game engine with a Vulkan renderer backend☆40Updated this week
- PIV模块☆13Jun 20, 2025Updated 7 months ago
- Tool for creating an animated GIF from a spritesheet of still images☆11Oct 23, 2025Updated 3 months ago
- Custom CoD4-CompileTools based on the original tools.☆10Apr 5, 2021Updated 4 years ago
- IW Engine for Call of Duty® games.☆13Apr 27, 2022Updated 3 years ago
- A wrapper around Ladislav Zezula's CASC Library for .NET☆10Oct 9, 2019Updated 6 years ago
- ☆10Jan 7, 2016Updated 10 years ago
- 010Editor-Crack version:13.0.1☆10Mar 18, 2024Updated last year
- OpenBO2 - An open-sourced version of Black Ops 2☆11Nov 2, 2021Updated 4 years ago
- vast Engine☆10Oct 2, 2024Updated last year
- pubg_sdk☆11Jul 26, 2020Updated 5 years ago
- ☆12May 17, 2023Updated 2 years ago
- A signature scanner and other memory tools☆12May 8, 2021Updated 4 years ago
- A modern rendering engine, made in C++20 and on top of the Vulkan and Metal APIs.☆20Nov 11, 2025Updated 3 months ago
- The Fluent Design XAML theme editor.☆11Jun 29, 2023Updated 2 years ago
- yeah it exports world at war maps to a .map file with data such as brushes, terrain and models☆12Jan 3, 2025Updated last year
- Map converter for porting IW3 (Call of Duty 4) maps to IW4.☆12Sep 7, 2025Updated 5 months ago
- FourDeltaOne Source☆11Apr 20, 2019Updated 6 years ago
- Stargates for s&box, running on the Sandbox gamemode for now☆11Feb 16, 2024Updated last year
- Original Mod Tools for Call of Duty 4 supplied by Infinity Ward.☆15Jul 12, 2018Updated 7 years ago
- a Vulkan real-time rendering engine focused on PBR and Ray Tracing (Windows and Linux).☆140Oct 21, 2025Updated 3 months ago
- IWI (Infirnity Ward Image) processing library☆11Jun 2, 2022Updated 3 years ago
- VMT Parameter guide by Yogensia and Rafaël De Jongh☆12Jun 8, 2017Updated 8 years ago
- A library for manipulating game assets such as 3D Models and Animations☆10Oct 1, 2018Updated 7 years ago
- ☆13Oct 22, 2020Updated 5 years ago
- Complete weapons & attachments database for Call Of Duty: Modern Warfare III Beta, Call of Duty: Modern Warfare II, and Call of Duty: War…☆14Oct 14, 2023Updated 2 years ago
- ☆14Feb 4, 2023Updated 3 years ago
- A Vulkan Render Engine☆139Jan 4, 2026Updated last month
- High-performance 3d game engine with Vulkan backend [WIP]☆14Jan 4, 2026Updated last month
- A uility to extract raw FastFiles and patch them from compressed FastFiles.☆18Feb 26, 2024Updated last year
- Call of duty .semodel and .seanim importers for unreal engine 4/5☆17May 6, 2024Updated last year
- A recreation of the Call of Duty main screen in HTML / CSS / JavaScript.☆15Jul 6, 2021Updated 4 years ago
- A tool to decrypt Call of Duty: World War II's Fast Files.☆15Jan 26, 2022Updated 4 years ago
- Just another C++ Vulkan Game Engine☆17Jul 11, 2024Updated last year
- Bones fixing addon for Blender☆19Dec 29, 2025Updated last month
- Bo1 FF viewer Source code From [TheUnkn0wn] by Jo-Milk for PS3 Xbox☆16Jun 8, 2022Updated 3 years ago
- technique-tool, a command-line tool for mapping shader constants between Call of Duty: Modern Warfare 2 and Call of Duty: Online.☆18Sep 17, 2019Updated 6 years ago
- Converts (Gtk)Radiant .map files to Wavefront .obj formatted files.☆16Apr 15, 2024Updated last year