Nelarius / weekend-raytracer-rustLinks
A Rust implementation of the "Ray Tracing in One Weekend" book
☆86Updated 3 years ago
Alternatives and similar repositories for weekend-raytracer-rust
Users that are interested in weekend-raytracer-rust are comparing it to the libraries listed below
Sorting:
- Rust implementation of the book Ray Tracing in One Weekend☆102Updated 7 years ago
- Glium-based 3D rendering pipeline☆63Updated 2 years ago
- Retained mode, general purpose, user interface library.☆55Updated 4 years ago
- Conway-Hart Polyhedron Notation in Rust☆78Updated last month
- A Software Rasterizer written in Rust☆25Updated 3 years ago
- Ray tracer from Peter Shirley's Ray Tracing In One Weekend / The Next Week, but in Rust.☆57Updated 2 years ago
- Procedural macros for working with Vulkan shaders☆43Updated last month
- 2D graphics in any programming language with just print statements☆127Updated 4 years ago
- Experimental type-safe geometric algebra for Rust☆57Updated 2 years ago
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Antler rendering engine☆68Updated 4 months ago
- Rust library for building imgui GUIs using a derive macro☆94Updated 4 years ago
- Gravity simulator using Newton's Law of Universal Gravitation, made to help teach physics☆44Updated last year
- Build increasingly large machines to solve increasingly difficult problems☆63Updated 2 years ago
- Pixel art editor☆178Updated 2 years ago
- A Vulkan® API for Rust☆56Updated 2 years ago
- Rendering a triangle using Vulkan and Rust.☆46Updated 3 years ago
- A real-time implementation of "Ray Tracing in One Weekend" using nannou and rust-gpu.☆94Updated 3 years ago
- A toy raytracer in Rust☆234Updated 4 years ago
- A game engine for making beautiful games☆61Updated 4 years ago
- "cross shade" meta shading language and compiler☆39Updated 7 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago
- ☆34Updated 6 years ago
- Simple ray tracing project in Rust to learn both Rust and the algorithms and math for raytracing.☆100Updated 2 years ago
- GLSL parser for Rust☆199Updated 8 months ago
- A linear Entity Component System☆136Updated 5 years ago
- A GPU rendered voxel editor☆50Updated 3 years ago
- Monte Carlo ray tracer developed using Rust☆186Updated 5 years ago
- An implementation of Peter Shirley's Ray Tracing in One Weekend.☆119Updated 4 years ago
- A simple path tracer built in Rust☆37Updated 3 years ago