erdemirci / MatLib
Material Library for Autodesk Maya
☆11Updated last year
Alternatives and similar repositories for MatLib:
Users that are interested in MatLib are comparing it to the libraries listed below
- python 3 version of tools for Maya 2022+☆10Updated last year
- A maya tool for exporting an importing animation as fast and convenient as possible.☆11Updated 14 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆20Updated this week
- Custom Maya Muscle Spine rig builder☆15Updated 4 years ago
- Extend the maya channel box with searchability and colour☆17Updated 3 years ago
- plugin for maya to store deformations on a mesh☆17Updated 7 years ago
- Lightweight open-source production tools for Maya☆27Updated last year
- Mesh editing tool for Autodesk Maya.☆17Updated 11 months ago
- Uses Maya's network node to create a metanode for tracking data in Maya.☆23Updated 9 years ago
- Save animation to JSON and load it.☆12Updated last year
- Joel Stutz's excellent nCloth reference, revived! https://mottosso.github.io/ncloth-reference☆25Updated 7 years ago
- tension map node for Maya in Python☆16Updated last year
- ☆18Updated last year
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 11 months ago
- A Maya deformer plugin that enables a rolling movement for objects.☆12Updated 9 years ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆13Updated 4 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 2 months ago
- Switch between open windows on Maya(like Alt+Tab in windows)☆29Updated 3 years ago
- This is a Maya tool that can be used to mirror weights from one attribute to another one.☆11Updated last year
- Full mechanical rigging toolkit for Maya☆20Updated last year
- ZenTools for Maya☆19Updated last month
- An ID renew logic for modification tracking in Maya pipeline☆17Updated 6 years ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆14Updated 4 years ago
- Viewport tool set for Maya animators☆15Updated 5 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆25Updated last month
- Floating Shelf Window script for Maya☆11Updated 3 months ago
- Maya Node implementing Parallel Frame Transport☆16Updated 6 years ago
- Stack Based Rigging Framework☆13Updated last week
- maya scripts☆16Updated 8 months ago
- Tools and misc things maya related☆14Updated last year