OmidGhotbi / MayaPolyhavenView external linksLinks
Polyhaven / HDRI haven assets manager for maya
☆13Aug 22, 2025Updated 5 months ago
Alternatives and similar repositories for MayaPolyhaven
Users that are interested in MayaPolyhaven are comparing it to the libraries listed below
Sorting:
- ZenTools for Maya☆26Jan 2, 2026Updated last month
- ☆13Dec 10, 2023Updated 2 years ago
- My general purpose Bifrost compound/operator library.☆18Oct 15, 2025Updated 3 months ago
- USD in production☆16Aug 6, 2023Updated 2 years ago
- Material Library for Autodesk Maya☆10Nov 13, 2023Updated 2 years ago
- Full mechanical rigging toolkit for Maya☆20Aug 7, 2025Updated 6 months ago
- Compounds for Maya Bifrost☆25Sep 4, 2024Updated last year
- Human IK 重定向工具☆13Mar 5, 2023Updated 2 years ago
- Compounds for Position Based Dynamics in Bifrost☆32Mar 20, 2024Updated last year
- Playblast and encode with ffmpeg for Maya☆10Feb 4, 2025Updated last year
- Spline IK joint chain creation tool for rigging in Maya.☆11Oct 26, 2019Updated 6 years ago
- Bullet Physics for Bifrost☆25Oct 15, 2025Updated 3 months ago
- Maya raycast node☆13Aug 24, 2022Updated 3 years ago
- Maya用に作った自作ツール☆11Jun 5, 2025Updated 8 months ago
- Simple collision detection node.☆21Feb 19, 2024Updated last year
- Stack Based Rigging Framework☆17Feb 3, 2026Updated last week
- Blur Studio's Post-Sculpting interface and deformer☆14Sep 16, 2025Updated 4 months ago
- facial shape management for blender, for FACS based facial rigs☆14Nov 28, 2024Updated last year
- A complete suite of tools to manage naming conventions from one or more "Rules repositories" Please check docs for more in depth info: ht…☆18Jan 22, 2026Updated 3 weeks ago
- Useful functionality for managing Microsoft Windows.☆15Jan 5, 2026Updated last month
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆15Jun 10, 2024Updated last year
- ☆17Mar 15, 2024Updated last year
- A python REPL and Editor and console based on Qt.☆14Jan 21, 2026Updated 3 weeks ago
- nCloth to Joints Rig Tool for Game(Maya Plug-in)☆18Mar 7, 2019Updated 6 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Aug 4, 2022Updated 3 years ago
- A Skin tool in Maya 2023☆16May 23, 2025Updated 8 months ago
- Script to create collisions in Maya. Uses Maya muscles. Useful for rigs! Written in Python with PySide2 and PyMel.☆17Oct 28, 2020Updated 5 years ago
- maya scripts☆17Sep 1, 2024Updated last year
- ValHallen's (little) Helpers: my compounds and some graphs☆32Sep 19, 2025Updated 4 months ago
- Maya surface attract deformer☆17Jun 21, 2023Updated 2 years ago
- tension map node for Maya in Python☆17Dec 5, 2023Updated 2 years ago
- ☆20Apr 6, 2025Updated 10 months ago
- Maya simple tool for shot polishing meshes☆21Jun 22, 2020Updated 5 years ago
- ☆19Mar 24, 2020Updated 5 years ago
- Autodesk Maya volume-driven grooming tool inspired by Disney's Tonic.☆37Oct 7, 2019Updated 6 years ago
- ☆19Nov 23, 2024Updated last year
- My take on a rigging tool for maya.☆24Dec 9, 2020Updated 5 years ago
- A Maya toolbox for composition and framing.☆21May 1, 2022Updated 3 years ago
- Motion classes, based on Holden's code http://theorangeduck.com/page/deep-learning-framework-character-motion-synthesis-and-editing☆26Sep 19, 2023Updated 2 years ago