hudongloop / CharacterMotionStyleTransferLinks
Character Motion Style Transfer
☆11Updated 7 years ago
Alternatives and similar repositories for CharacterMotionStyleTransfer
Users that are interested in CharacterMotionStyleTransfer are comparing it to the libraries listed below
Sorting:
- FaceGrabber is introduced in the following paper: D. Merget, T. Eckl, M. Schwörer, P. Tiefenbacher, and G. Rigoll, “Capturing Facial Vide…☆11Updated 9 years ago
- Online Motion Retargeting☆14Updated 13 years ago
- Point bind deformer for Maya☆11Updated 3 years ago
- The best Rivet tool ever made for Maya☆12Updated 6 years ago
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 4 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Updated 5 years ago
- OpenFace is get from https://github.com/TadasBaltrusaitis/OpenFace, a state-of-the art open source tool intended for facial landmark dete…☆21Updated 6 years ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆14Updated 3 years ago
- The repository to host the ICCV paper "Realistic Dynamic Facial Textures from a Single Image using GANs"☆22Updated 8 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Updated 10 years ago
- A Data Driven IK solver in Blender based on VAE☆30Updated 5 years ago
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Updated 8 years ago
- Generative seashell mesh creation in Processing☆24Updated 13 years ago
- ML Deformer Data Generation Maya plugin☆18Updated 2 months ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Updated 6 years ago
- A maya attraction deformer node (plugin).☆15Updated 8 years ago
- Animate a SVG avatar through facial Motion Capture☆11Updated 2 years ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 6 years ago
- Facial auto-rig. A description and video on web site:☆12Updated 6 years ago
- Stack Based Rigging Framework☆17Updated 7 months ago
- Polyhaven / HDRI haven assets manager for maya☆13Updated 3 months ago
- DSON/DAZ3D asset importer for Maya☆18Updated 4 years ago
- ☆12Updated 7 years ago
- This is a tool set for multiple applications.☆19Updated 8 years ago
- To automate the rigging process of 2D skeletal animation, we finetuned a human pose estimation model to work for sketches as well. The da…☆16Updated last year
- Useful functionality for managing Microsoft Windows.☆15Updated 2 months ago
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆15Updated 4 years ago
- A Python implementation of paper "Face Alignment at 3000 FPS via Regressing Local Binary Features"☆14Updated 7 years ago
- USD in production☆15Updated 2 years ago