hudongloop / CharacterMotionStyleTransferLinks
Character Motion Style Transfer
☆11Updated 6 years ago
Alternatives and similar repositories for CharacterMotionStyleTransfer
Users that are interested in CharacterMotionStyleTransfer are comparing it to the libraries listed below
Sorting:
- FaceGrabber is introduced in the following paper: D. Merget, T. Eckl, M. Schwörer, P. Tiefenbacher, and G. Rigoll, “Capturing Facial Vide…☆11Updated 9 years ago
- Online Motion Retargeting☆14Updated 12 years ago
- A Data Driven IK solver in Blender based on VAE☆31Updated 5 years ago
- The best Rivet tool ever made for Maya☆12Updated 6 years ago
- Implementation of FaceBaker: Baking Character Facial Rigs with Machine Learning☆11Updated 5 years ago
- Machine Learning, Facial Rigger☆32Updated 3 years ago
- Point bind deformer for Maya☆11Updated 3 years ago
- Code to generate facial expressions on 3D MAYA rigs☆30Updated 4 years ago
- Facial auto-rig. A description and video on web site:☆12Updated 6 years ago
- Deformation Transfer method for various geometric models☆12Updated last year
- Generative seashell mesh creation in Processing☆24Updated 13 years ago
- Blender plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆12Updated 8 years ago
- Maya plugin of Bi-Harmonic Bounded Weights (Siggraph 2011)☆18Updated 9 years ago
- Preprocessing for the construction of statistical motion models. Provides a skeleton animation viewer and an interface to a motion databa…☆19Updated 4 months ago
- CPU inference version of VisemeNet-tensorflow☆14Updated 5 years ago
- ML Deformer Data Generation Maya plugin☆18Updated 2 weeks ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Updated 6 years ago
- A webpage for the papers "Skeleton-Aware Networks for Deep Motion Retargeting" and "Unpaired Motion Style Transfer from Video to Animatio…☆16Updated 5 years ago
- Polyhaven / HDRI haven assets manager for maya☆13Updated 2 months ago
- DSON/DAZ3D asset importer for Maya☆18Updated 4 years ago
- Stack Based Rigging Framework☆17Updated 6 months ago
- Simple training pipeline for NN models required for motion matching in UE5.☆11Updated last year
- Implementation of Le and Hodgin's Realtime Skinning with Optimized Centers of Rotation in Maya 2017☆13Updated 7 years ago
- GPU-Accelerated Locally Injective Shape Deformation☆13Updated 8 years ago
- ☆17Updated last year
- ☆12Updated 7 years ago
- Motion analysis using deep neural networks☆14Updated 8 years ago
- Convert to/from Maya Camera parameters and OpenCV camera matrix.☆19Updated 7 years ago
- Animate a SVG avatar through facial Motion Capture☆11Updated 2 years ago
- A production management system for CGI/VFX productions.☆12Updated 4 years ago