zethwillie / zTools3Links
python 3 version of tools for Maya 2022+
☆10Updated last year
Alternatives and similar repositories for zTools3
Users that are interested in zTools3 are comparing it to the libraries listed below
Sorting:
- Mesh editing tool for Autodesk Maya.☆17Updated 3 weeks ago
- tension map node for Maya in Python☆17Updated last year
- SymmetryTable for Maya☆10Updated 2 years ago
- Save animation to JSON and load it.☆12Updated last year
- Material Library for Autodesk Maya☆10Updated last year
- Custom Maya Muscle Spine rig builder☆15Updated 4 years ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Updated 5 years ago
- Maya surface attract deformer☆16Updated 2 years ago
- This is a Maya tool that can be used to mirror weights from one attribute to another one.☆11Updated last year
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆14Updated 4 years ago
- plugin for maya to store deformations on a mesh☆17Updated 7 years ago
- Simple collision detection node.☆21Updated last year
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 4 months ago
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 3 weeks ago
- Full mechanical rigging toolkit for Maya☆20Updated last year
- Maya playblast to mp4☆12Updated 3 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆12Updated 10 years ago
- A Skin tool in Maya 2023☆14Updated last month
- Collection of Bifrost compounds to work with curves inside of Bifrost.☆13Updated last year
- Extend the maya channel box with searchability and colour☆18Updated 3 years ago
- ☆19Updated last year
- A set of character rigging tools☆12Updated 5 years ago
- Maya curve attract deformer☆11Updated 2 years ago
- ZenTools for Maya☆21Updated this week
- Maya Node implementing Parallel Frame Transport☆16Updated 6 years ago
- Python based code for Maya☆17Updated last year
- ☆11Updated 4 years ago
- a tool for retargeting mesh deformation using Radial Basis Functions (RBF) and skin weight-based clustering. It is primarily designed for…☆30Updated 2 months ago
- Maya raycast node☆13Updated 2 years ago
- Blur Studio's Post-Sculpting interface and deformer☆13Updated 5 months ago