MoonShineVFX / TensionMapLinks
tension map node for Maya in Python
☆17Updated last year
Alternatives and similar repositories for TensionMap
Users that are interested in TensionMap are comparing it to the libraries listed below
Sorting:
- A skinning context for Autodesk Maya whose brush smooths all influences at once.☆14Updated 4 years ago
- Simple collision detection node.☆21Updated last year
- Maya surface attract deformer☆16Updated 2 years ago
- Full mechanical rigging toolkit for Maya☆20Updated last year
- Save animation to JSON and load it.☆15Updated last year
- python 3 version of tools for Maya 2022+☆10Updated 3 weeks ago
- plugin for maya to store deformations on a mesh☆17Updated 7 years ago
- Maya deformer for inverting topologically symmetrical meshes, preserving vertex indices.☆20Updated 5 months ago
- Autodesk Maya tool for copy the deformer weights from one deformer to other deformer.☆19Updated 3 years ago
- ☆19Updated 8 months ago
- Blur Studio's Post-Sculpting interface and deformer☆13Updated 6 months ago
- Mesh editing tool for Autodesk Maya.☆17Updated 2 months ago
- Spline IK joint chain creation tool for rigging in Maya.☆11Updated 5 years ago
- ☆20Updated 2 months ago
- Python based code for Maya☆17Updated last year
- Mesh shaped controls for Maya☆41Updated last year
- ☆20Updated last year
- Node for Autodesk Maya to simplify the setup of twistable limbs for a character.☆13Updated 2 months ago
- ZenTools for Maya☆23Updated last week
- SymmetryTable for Maya☆10Updated 2 years ago
- A Maya deformer plugin that enables a rolling movement for objects.☆12Updated 10 years ago
- Collection of Maya functions/tools/scripts/helpers/examples.☆24Updated last week
- Custom Maya Muscle Spine rig builder☆16Updated 4 years ago
- Autodesk Maya scripts, plugins, notes☆25Updated last year
- Viewport tool set for Maya animators☆16Updated 5 years ago
- Data Centric Modular Rigging System☆43Updated 8 months ago
- 自动将Delta Mush的变形效果转换到SkinCluster上,从而减小场景开销或省去部分权重工作。☆13Updated 3 years ago
- A Maya toolbox for composition and framing.☆20Updated 3 years ago
- UI for building a variable foward kinematic rig, after Jeff Brodsky☆17Updated 9 years ago
- Anchor transforms to world or object space in Maya.☆26Updated 3 years ago