Bringing Characters to Life with Computer Brains in Unity
☆8,669Apr 17, 2026Updated 2 weeks ago
Alternatives and similar repositories for AI4Animation
Users that are interested in AI4Animation are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]☆1,711Jul 12, 2024Updated last year
- Ubisoft La Forge Animation Dataset☆1,475Sep 10, 2022Updated 3 years ago
- Motion imitation with deep reinforcement learning.☆3,020Nov 27, 2025Updated 5 months ago
- Phase-Functioned Neural Networks for Character Control☆516Nov 19, 2021Updated 4 years ago
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆859Feb 6, 2025Updated last year
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- The official PyTorch implementation of the paper "Human Motion Diffusion Model"☆3,965Oct 1, 2025Updated 7 months ago
- Code for SIGGRAPH 2020 paper "RigNet: Neural Rigging for Articulated Characters"☆1,512Nov 4, 2024Updated last year
- Adversarial skill embeddings for training reusable controllers for physically simulated characters.☆1,090Dec 7, 2025Updated 4 months ago
- Character Controllers using Motion VAEs☆315Feb 19, 2021Updated 5 years ago
- Tools to load, process and visualize motion capture data☆634Dec 22, 2022Updated 3 years ago
- Make human motion capture easier.☆4,594Mar 1, 2026Updated 2 months ago
- A motion generation model learned from a single example [SIGGRAPH 2022]☆411Jun 28, 2024Updated last year
- Official implementation of CVPR2020 paper "VIBE: Video Inference for Human Body Pose and Shape Estimation"☆3,185Mar 24, 2023Updated 3 years ago
- An end-to-end library for automatic character rigging, skinning, and blend shapes generation, as well as a visualization tool [SIGGRAPH 2…☆700Aug 22, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environmen…☆19,371Apr 17, 2026Updated 2 weeks ago
- A collection of some of the neat math and physics tricks that I've collected over the last few years.☆4,725Aug 24, 2024Updated last year
- ☆287Aug 4, 2025Updated 9 months ago
- Expressive Body Capture: 3D Hands, Face, and Body from a Single Image☆2,117Feb 23, 2024Updated 2 years ago
- Animation Compression Library☆1,551Nov 26, 2025Updated 5 months ago
- (SIGGRAPH 2024) Official repository for "Taming Diffusion Probabilistic Models for Character Control"☆299Sep 25, 2025Updated 7 months ago
- VPoser: Variational Human Pose Prior☆968Dec 17, 2025Updated 4 months ago
- SMPL-X☆2,574Aug 12, 2024Updated last year
- A fully-featured deformer system for Unity that lets you stack effects to animate models in real-time☆3,636Oct 4, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Motion Reconstruction Code and Data for Skills from Videos (SFV)☆329Sep 16, 2022Updated 3 years ago
- A class-leading water system implemented in Unity☆3,822Mar 17, 2026Updated last month
- An automated algorithm to extract the linear blend skinning (LBS) from a set of example poses☆960Jan 17, 2025Updated last year
- Tensorflow implementation of the CVPR 2018 paper: Neural Kinematic Networks for Unsupervised Motion Retargetting☆252Jan 4, 2020Updated 6 years ago
- A Strong and Easy-to-use Single View 3D Hand+Body Pose Estimator☆2,285Nov 21, 2022Updated 3 years ago
- A deep neural network that directly reconstructs the motion of a 3D human skeleton from monocular video [ToG 2020]☆588Apr 28, 2022Updated 4 years ago
- Creating animation sequences between sparse key frames using motion phase features.☆215May 23, 2024Updated last year
- ProtoMotions is a GPU-accelerated simulation and learning framework for training physically simulated digital humans and humanoid robots.☆1,632Apr 27, 2026Updated last week
- High-Resolution 3D Human Digitization from A Single Image.☆9,745Aug 19, 2024Updated last year
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A neural-network-based generative model for video-game characters animations☆156Dec 28, 2022Updated 3 years ago
- A library for machine learning research on motion capture data☆362Sep 1, 2022Updated 3 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,569Jul 20, 2018Updated 7 years ago
- Instant neural graphics primitives: lightning fast NeRF and more☆17,370Feb 2, 2026Updated 3 months ago
- Open source c++ skeletal animation library and toolset☆2,827Updated this week
- Data preparation and loader for AMASS☆964Jul 25, 2024Updated last year
- Productive, portable, and performant GPU programming in Python.☆28,178Apr 6, 2026Updated 3 weeks ago