leethomason / MicroPatherLinks
MicroPather is a path finder and A* solver (astar or a-star) written in platform independent C++ that can be easily integrated into existing code. MicroPather focuses on being a path finding engine for video games but is a generic A* solver.
☆346Updated 3 years ago
Alternatives and similar repositories for MicroPather
Users that are interested in MicroPather are comparing it to the libraries listed below
Sorting:
- C++ minimal entity-component system single header library☆123Updated 7 years ago
- An open source C++ entity system.☆463Updated 4 years ago
- Game GUI is a skin-able GL based Widget Class for Games☆326Updated 9 years ago
- C++ behavior tree single header library☆235Updated 2 years ago
- Official OIS repository. Object oriented Input System☆272Updated 2 months ago
- A C++14 Entity Component System☆191Updated 5 years ago
- Small footprint UI library for hardware accelerated games & applications☆586Updated 6 years ago
- A 2D dynamic lighting system with accurate soft shadows.☆114Updated 5 years ago
- Base library used across multiple projects☆638Updated 3 weeks ago
- Modern Cross-Platform C++ Engine with modularity (MIT). Maintains here: https://github.com/KomodoPlatform/antara-gaming-sdk☆159Updated 6 years ago
- C++ entity-component system☆251Updated 8 years ago
- Jump Point Search, public domain, single .h -- OBSOLETE! See tinypile repo for a better version.☆74Updated 6 years ago
- Tracey is a lightweight and simple C++ memory leak finder with no dependencies.☆235Updated 10 years ago
- [WIP] Experimental C++14 multithreaded compile-time entity-component-system library.☆490Updated 6 years ago
- Skinnable GUI with useful widget collection. Fork of GWEN.☆223Updated 2 years ago
- PhysFS++ is a C++ wrapper for the PhysicsFS library.☆82Updated 4 years ago
- An interactive physics engine & library.☆142Updated last year
- Assorted small one-or-two-file libs. C/C++. Public domain. Cross-platform. No deps.☆93Updated 11 months ago
- [HEADER-ONLY] C++14 AABB simple collision detection/response framework for games. Depends on SSVStart, SFML2.0. It has nice performance. …☆34Updated 9 years ago
- MIT Licensed 3D Engine☆295Updated 9 years ago
- Lightweight entity/component/system library (C++11)☆128Updated 9 years ago
- C++11 library for parsing the maps generated by the Map Editor called Tiled. Currently looking for maintainers!☆140Updated 2 years ago
- C++ single-header entity component system library☆478Updated 5 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆290Updated 3 years ago
- Voxel engine in C++ using Urho3D☆110Updated 7 years ago
- SimpleAI is a small C++ AI behaviour tree based library with a QT5 based remote debugger (and with optional LUA bindings) released under …☆177Updated 6 years ago
- ClanLib is a cross platform C++ toolkit library.☆358Updated last month
- Behavior Tree Starter Kit☆478Updated 3 years ago
- Repository for the slides and the code of my CppCon 2015 talks.☆95Updated 9 years ago
- A C++11 runtime for skeletal animation from Spine by Esoteric Software☆47Updated 9 years ago