iyht / Stable-Neo-hookean-Flesh-SimulationLinks
FEM implementation with Stable Neo-Hookean energy in libigl.
☆31Updated 4 years ago
Alternatives and similar repositories for Stable-Neo-hookean-Flesh-Simulation
Users that are interested in Stable-Neo-hookean-Flesh-Simulation are comparing it to the libraries listed below
Sorting:
- Source Codes for Injective Deformation Processing (IDP) with Incremental Potential Contact (IPC)☆58Updated 2 years ago
- This is a simple version including dense sovler only.☆23Updated 3 years ago
- Code for paper "Stabler Neo-Hookean Simulation: Absolute Eigenvalue Filtering for Projected Newton", SIGGRAPH 2024☆26Updated last year
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆69Updated 2 years ago
- Code for paper Isotropic ARAP energy using Cauchy-Green invariants☆67Updated 2 years ago
- ☆112Updated 5 years ago
- [SIGGRAPH Asia 2023] DiffFR: Differentiable SPH-based Fluid-Rigid Coupling for Rigid Body Control, please visit the project website for m…☆31Updated 7 months ago
- An application that allows users to deform meshes in a smooth and realistic way in real-time.☆55Updated 6 years ago
- The author's Implementation of "Surface-Only Dynamic Deformables using a Boundary Element Method."☆37Updated 2 years ago
- Code for the Siggraph 2023 Paper: Shortest Path to Boundary for Self-Intersecting Meshes☆91Updated last year
- ☆38Updated last month
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆17Updated last year
- ☆30Updated 2 years ago
- The source code of our paper PNCG.☆61Updated 3 months ago
- [Siggraph 2024] Differentiable solver for time-dependent deformation problems with contact☆34Updated last month
- Repository for SIGGRAPH 2023 paper "A Fast Geometric Multigrid Method for Curved Surfaces"☆67Updated 5 months ago
- A massively parallel high performance GPU Cosserat Rods Simulator☆36Updated last month
- ☆30Updated last year
- the implementation of "MiNNIE: a Mixed Multigrid Method for Real-time Simulation of Nonlinear Near-Incompressible Elastics"☆23Updated 8 months ago
- Computer Graphics Assignment – Mass Spring Systems☆54Updated 3 years ago
- Discrete Elastic Rods (GPU version)☆13Updated 4 years ago
- PBD and XPBD in Taichi, aiming at including most type of constraints on mesh and tetrahedron.☆44Updated last year
- ☆21Updated 2 years ago
- ☆90Updated 7 years ago
- ☆36Updated 3 years ago
- ☆81Updated 3 years ago
- CMake build system for the Vega FEM package☆16Updated 10 years ago
- A cloth simulator based on CUDA and ARCSim.☆13Updated 11 months ago
- Integration of broadphase & narrowphase algorithms implemented on GPU☆19Updated 2 years ago
- ☆11Updated 11 months ago