Entity Component System (ECS) based game engine for Creative Coding using C++20/23
☆16Apr 24, 2021Updated 4 years ago
Alternatives and similar repositories for CubbyEngine
Users that are interested in CubbyEngine are comparing it to the libraries listed below
Sorting:
- Hearthstone:Battlegrounds simulator using Rust with some reinforcement learning☆13Sep 25, 2022Updated 3 years ago
- A simple Rust and WebAssembly example implementing the Game of Life☆15Aug 4, 2021Updated 4 years ago
- A cross-platform game engine written in Rust☆32Sep 4, 2023Updated 2 years ago
- Computer Graphics study from scratch to Neural Rendering☆23Aug 16, 2021Updated 4 years ago
- A simple minesweeper game using Rust and windows-rs☆15Aug 22, 2021Updated 4 years ago
- My various presentations to conferences, user groups and so on.☆13Sep 12, 2021Updated 4 years ago
- Simple tower defense game using C++ with Entity Component System (ECS)☆50Jan 28, 2023Updated 3 years ago
- 2021년 전북과학고등학교 여름 특강 - 강화학습 기초☆23Sep 8, 2021Updated 4 years ago
- A tutorial and example of Rust for C++ programmers☆17Sep 21, 2021Updated 4 years ago
- A header only Modern C++ library for styling output text in Terminal based on rang☆15Oct 2, 2020Updated 5 years ago
- Deep learning framework using C++17 in a single header file☆31Sep 13, 2020Updated 5 years ago
- 2022년 온라인 스터디 - Rust로 만드는 컴파일러☆33Feb 15, 2022Updated 4 years ago
- A template of Rust + WebAssembly with TypeScript (🦀 + 🕸️ = 💖)☆25Feb 8, 2026Updated 2 weeks ago
- Voxel-based MMORPG server using Rust☆11Sep 9, 2021Updated 4 years ago
- A reimplementation of Minecraft written in Rust☆12Mar 11, 2023Updated 2 years ago
- Marvel Snap simulator using Rust with some reinforcement learning☆13May 3, 2023Updated 2 years ago
- GPU Pathtracer from scratch using C++ and CUDA☆26Aug 8, 2021Updated 4 years ago
- A Machine Learning Framework for High Performance written in Rust☆28Sep 1, 2022Updated 3 years ago
- 2D/3D physics engine for games written in Rust☆12Mar 7, 2022Updated 3 years ago
- C++ Korea에서 개최한 세미나들의 발표 자료와 예제 코드를 모아둔 저장소☆32Dec 7, 2022Updated 3 years ago
- Re-implementation of CubbyFlow in Rust☆27Jun 24, 2021Updated 4 years ago
- 2021년 한양대학교 동아리 HAI 스터디 - 강화학습 부트 캠프☆29Dec 1, 2021Updated 4 years ago
- 2022년 광운대학교 컴퓨터정보공학부 특강 - 강화학습 환경 개발☆18Sep 4, 2022Updated 3 years ago
- C++ implementation of Peter Shirley's "Ray Tracing in One Weekend"☆13Apr 20, 2020Updated 5 years ago
- Helltaker simulator using C++ with some reinforcement learning☆16Jan 5, 2021Updated 5 years ago
- ⛰️ 개발자들의 건강 증진을 위한 등산 관련 정보 모음 🥾☆16May 5, 2022Updated 3 years ago
- C++ Open Source Software Template☆15Dec 22, 2019Updated 6 years ago
- AlphaGo and AlphaGo Zero step-by-step tutorial using TensorFlow and PyTorch☆15Jun 4, 2019Updated 6 years ago
- Mini Metro simulator using C++ with some reinforcement learning☆18Nov 20, 2020Updated 5 years ago
- The book "Introduction to Rust" for beginners☆21Apr 17, 2024Updated last year
- 게임이랑 무관합니다만 밋업 - ECS 기반 게임 개발 발표 자료 및 예제 코드☆23Jul 23, 2022Updated 3 years ago
- 2019년 9월 29일에 진행되었던 C++ Korea 6회 세미나 발표 자료 및 예제 코드☆48Jun 27, 2020Updated 5 years ago
- Author's implementation of SIGGRAPH 2024 paper, "Velocity-Based Monte Carlo Fluids"☆28Jun 11, 2024Updated last year
- <모던 C++ 디자인 패턴> 소스 코드☆26Apr 21, 2019Updated 6 years ago
- Analyze the causes of urban engineering problems such as gentrification☆22Sep 13, 2019Updated 6 years ago
- C++ Korea 행동 강령☆25Apr 22, 2022Updated 3 years ago
- Physically Based Rendering, 2nd Edition Study☆26Jan 5, 2018Updated 8 years ago
- 3D Game Engine☆25Oct 10, 2020Updated 5 years ago
- GUI program of RosettaStone☆26Oct 16, 2018Updated 7 years ago