schellingb / ZillaLibLinks
Sleek multiplatform C++ 2D and 3D game creation!
☆135Updated 2 months ago
Alternatives and similar repositories for ZillaLib
Users that are interested in ZillaLib are comparing it to the libraries listed below
Sorting:
- 2D game engine for retro games, built entirely from single-file header libraries.☆151Updated 3 years ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- A small utility for generating a texture atlas☆45Updated 8 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆67Updated 4 years ago
- Portable ANSI C audio mixer for games☆188Updated 2 years ago
- Single-file port of libogg and libvorbis for decoding ogg sound files.☆78Updated 2 years ago
- Minimal A* implementation in C. No dynamic memory allocation.☆130Updated last year
- Educational demo implementing a swept 2D character controller☆97Updated last year
- A small framework for making simple games.☆66Updated 6 years ago
- A C++ drawing framework for Windows that makes simple graphics programming as fun and easy as the days when computers booted directly to …☆136Updated last year
- A simple game engine in C☆122Updated 2 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- onut. A little framework to make games in C++ or JavaScript☆47Updated 3 months ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆33Updated 5 years ago
- Single file 2D graphics library written in C.☆81Updated 4 years ago
- ☆42Updated 3 months ago
- Portable, single-file, wait-free atomic sound mixing library utilizing SSE-accelerated mixing☆95Updated 6 years ago
- Ecs is a single header Entity Component System library for C99 game development.☆52Updated 5 years ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- Relatively low-level, lightweight, modular and multiplatform, C++, game making library or engine you might say☆83Updated 6 years ago
- A cross-platform game engine written in C☆48Updated 3 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 8 months ago
- A small C library to make Ogg Theora decoding easier.☆46Updated last year
- lightweight entry point for games☆72Updated 7 years ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Collection of single header file libraries for C/C++ development, with a focus on games.☆51Updated 6 years ago