bglgwyng / pyVulkan
Vulkan API bindings for Python
☆24Updated 7 years ago
Related projects ⓘ
Alternatives and complementary repositories for pyVulkan
- Standalone python program that draws a triangle using vulkan on Windows and Linux☆54Updated 8 years ago
- Desktop/Android Python game development framework on top of Vulkan API☆36Updated 6 years ago
- Python CFFI binding for shaderc☆18Updated 10 months ago
- Cython bindings for GLFW3☆20Updated 9 years ago
- The OpenCL Extension Wrangler Library☆81Updated 8 years ago
- vulkan-tutorial with python☆39Updated 6 years ago
- Python bytecode to SPIR-V -translation.☆43Updated 7 years ago
- C Vulkan extension for Python☆6Updated 7 years ago
- Gimp-GEGL is the first official OpenCL Porting Project of☆90Updated 4 years ago
- Python API and tools for manipulating and optimizing SPIR-V☆22Updated 8 years ago
- Python bindings for ImGui using cython☆18Updated 9 years ago
- Vulkan sample rendering 3D with 'worker-threads'☆84Updated last month
- Embree Example Renderer☆103Updated 7 years ago
- Simple Dynamic Vulkan Extension Loader☆39Updated 7 years ago
- A shader script tester for Vulkan. Moved to https://gitlab.freedesktop.org/mesa/vkrunner☆43Updated last year
- Vulkan Ignoble Software Rasterizer: Software rasterizer implementing Vulkan. Just for fun.☆44Updated 6 years ago
- A portable high-level API with CUDA or OpenCL back-end☆54Updated 7 years ago
- high-performance offscreen rendering for python☆24Updated 3 years ago
- a binary format for baked (bak3d) 3d files☆18Updated 8 years ago
- Vulkan sample showing a high quality super-sampled rendering☆64Updated last month
- A VM running SPIR-V code☆59Updated 8 years ago
- C++ library for defining and controlling modern GPU rendering/processing operations.☆43Updated 2 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆64Updated 8 years ago
- 3d math with C and SIMD intrinsics☆42Updated 2 years ago
- OpenGL and Vulkan comparison on rendering a CAD scene using various techniques☆164Updated last month
- Bindings of the Magnum C++11 graphics engine into other languages☆19Updated last month
- Python bindings for GLFW 3.0☆40Updated 4 years ago
- AARCH64 port of Embree ray tracing library☆48Updated 2 years ago
- Vulkan mbcnt sample that shows how to use the AMD_shader_ballot extension and mbcnt to perform a fast reduction within a wavefront☆16Updated 6 years ago