ikskuh / zig-gamedev-lib
xq's Zig Game Development Library
☆16Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for zig-gamedev-lib
- Minimal zig project to get bgfx running with sdl2☆18Updated 4 years ago
- A friendly, extendable game framework for the Beef programming language.☆31Updated 4 months ago
- A game framework written in Zig, built on SDL2☆21Updated last year
- Ryan's experimental SDL fork. YOU PROBABLY WANT libsdl-org/SDL NOT THIS.☆26Updated last week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆60Updated 3 years ago
- Single file collision detection and dynamics library.☆36Updated 4 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆62Updated 4 years ago
- ☆68Updated last year
- A single header library for managing game entity hierarchies.☆39Updated 3 years ago
- rlobj is a drop-in replacement for raylib's obj loader☆15Updated 2 years ago
- A simple rayfork project template with sokol-app and CMake☆13Updated 3 years ago
- ☆9Updated last year
- Mostly self-contained game/engine☆39Updated 3 weeks ago
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆27Updated this week
- rtools feedback and issues☆16Updated last year
- Zig + Sokol + ImGui☆11Updated 5 years ago
- An immediate mode font rendering system in C.☆19Updated this week
- Some classic game implementations in Zig using raylib☆12Updated 5 years ago
- A compiler for Jonathan Blows new programming language JAI.☆28Updated 4 years ago
- odin-gl☆23Updated 2 years ago
- Cirno's Perfect Collision Library: Now you, too, can slam things together!☆13Updated 8 years ago
- a quick experiment to see if i can make a "game" in c89 without the C standard library☆29Updated 2 years ago
- example zig project that compiles a lua file into a static executable☆31Updated 2 years ago
- Minimal C11 game libraries☆52Updated last year
- Jai bindings for Raylib☆21Updated 3 years ago
- JoltPhysics C interface☆23Updated last week
- A retro-style gaming console running on bare x86 metal written in Zig☆56Updated 3 years ago