UltravioletFramework / ultravioletLinks
The Ultraviolet Framework is a .NET game development framework written in C#.
☆550Updated 2 years ago
Alternatives and similar repositories for ultraviolet
Users that are interested in ultraviolet are comparing it to the libraries listed below
Sorting:
- Official binding of SFML for .Net languages☆573Updated 2 weeks ago
- UI system for MonoGame projects.☆508Updated last year
- 2D lighting with soft shadows for MonoGame☆339Updated 3 years ago
- UI Library for MonoGame, FNA and Stride☆834Updated last month
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆151Updated last year
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆305Updated 5 months ago
- 2D collision detection system.☆380Updated 2 years ago
- A Monogame Content Pipeline enhancer.☆229Updated last year
- Foxes made Monogame easy.☆442Updated 5 months ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆337Updated 3 years ago
- Quake-style console for MonoGame☆100Updated 3 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- Shader Editor for MonoGame's Effects☆86Updated 6 years ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆240Updated 4 years ago
- C# port of https://github.com/memononen/fontstash☆334Updated 2 weeks ago
- A general-purpose 3D game engine with editor, built with .NET Core☆320Updated 5 years ago
- SDL2# - C# Wrapper for SDL2☆1,103Updated last year
- All the Samples that work with MonoGame☆789Updated 2 weeks ago
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- .NET Console Graphics Engine☆366Updated 4 years ago
- UI library for MonoGame.☆211Updated last week
- Samples and demos of various Nez features☆160Updated 10 months ago
- Cross-platform C# FMOD wrapper.☆133Updated last year
- OpenGL 4 Bindings (partially based on OpenTK) for C#☆232Updated 3 years ago
- XNA re-imagined.☆94Updated last year
- Animated User Interface library for Monogame☆74Updated 6 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆96Updated 5 years ago
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆746Updated last year
- One framework for creating powerful cross-platform games.☆53Updated last week
- A simple 2D camera for Monogame.☆96Updated 6 years ago