UltravioletFramework / ultravioletLinks
The Ultraviolet Framework is a .NET game development framework written in C#.
☆550Updated 2 years ago
Alternatives and similar repositories for ultraviolet
Users that are interested in ultraviolet are comparing it to the libraries listed below
Sorting:
- UI system for MonoGame projects.☆508Updated last year
- Official binding of SFML for .Net languages☆568Updated 4 months ago
- 2D lighting with soft shadows for MonoGame☆338Updated 3 years ago
- UI Library for MonoGame, FNA and Stride☆832Updated last month
- MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much …☆305Updated 4 months ago
- 2D collision detection system.☆379Updated 2 years ago
- C# library for parsing and importing TMX and TSX files generated by Tiled, a tile map generation tool☆336Updated 3 years ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆150Updated last year
- A Monogame Content Pipeline enhancer.☆227Updated last year
- A general-purpose 3D game engine with editor, built with .NET Core☆320Updated 5 years ago
- Quake-style console for MonoGame☆99Updated 3 years ago
- Shader Editor for MonoGame's Effects☆86Updated 6 years ago
- Foxes made Monogame easy.☆443Updated 5 months ago
- C# port of https://github.com/memononen/fontstash☆330Updated last week
- This project has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆180Updated 7 years ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆107Updated 2 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆73Updated 2 weeks ago
- Complete, cross-platform, managed wrapper around the GLFW library for creating native windows with an OpenGL context.☆238Updated 4 years ago
- All the Samples that work with MonoGame☆788Updated last week
- a 2D Game Development Framework☆1,425Updated 7 months ago
- SDL2# - C# Wrapper for SDL2☆1,103Updated last year
- Samples and demos of various Nez features☆160Updated 9 months ago
- UI library for MonoGame.☆203Updated last week
- Entity Component System framework aiming for syntax and usage simplicity with maximum performance for game development.☆742Updated last year
- Extensions to make MonoGame more awesome☆1,681Updated last month
- C# bindings for the bgfx graphics library☆169Updated 4 years ago
- .NET Console Graphics Engine☆366Updated 4 years ago
- .NET Standard roguelike library in C#. Features many algorithms and data structures pertinent to roguelike/2D game developers, specifica…☆515Updated 2 weeks ago
- High performance 2D collision detection system with realistic physics responses.☆723Updated 4 years ago
- The Education library from the Xbox Live Indie games repository, valuable for MonoGame Developers for advanced samples☆809Updated 2 months ago