JLChnToZ / IMEHelper
IME Helper Library for XNA Framework.
☆13Updated 11 years ago
Alternatives and similar repositories for IMEHelper:
Users that are interested in IMEHelper are comparing it to the libraries listed below
- MonoGame IME Helper☆18Updated 5 years ago
- Hand-written C# Lua parser and script-based code transformation engine.☆20Updated 9 months ago
- C# port of stb_vorbis.c☆13Updated 2 years ago
- Safe & Refactored Version of StbImageSharp☆16Updated 11 months ago
- C# port of https://github.com/memononen/nanovg☆61Updated 7 months ago
- .NET library for demangling C++ symbols☆18Updated 2 years ago
- Game and prototypes with SharpDX and Directx 11☆49Updated 4 months ago
- Fork of FNA with Android support and nuget packages of native assets☆17Updated 8 months ago
- .NET wrapper for Irrlicht Engine☆22Updated 5 years ago
- A flexible UI framework for MonoGame☆69Updated 5 years ago
- Lua 5.2 implemented in modern C#.☆31Updated 3 years ago
- Component for parsing bitmap font files generated by AngelCode's BMFont utility☆45Updated 3 years ago
- Graphics / Video, Audio and Input frameworks. (Agnostic / Portable / Easy / Powerful / Fast)☆48Updated 2 months ago
- A code generator for generating bindings for C# for C and COM libraries☆33Updated last month
- Managed-Only C# Library for Decoding FMOD 5 sound banks (FSB or bank files)☆35Updated last year
- C# port of stb_truetype.h☆49Updated last year
- Lightweight 3D game engine for MonoGame/FNA.☆32Updated 5 months ago
- Windows/macOS/Linux/iOS/Android build automation for cimgui. Used to package up ImGui.NET.☆32Updated 2 months ago
- SPIR-V shader translation for Veldrid, using SPIRV-Cross☆50Updated 6 months ago
- TGASharpLib is a FREE, OpenSource .NET one file library for reading and writing TGA files.☆25Updated 7 years ago
- C# port of stb_image_write.h☆25Updated 2 years ago
- Tile IDE (tIDE) and xTile are an integrated solution for building tile-based games for Windows, Xbox 360 and Windows Phone 7 using Micros…☆42Updated 7 years ago
- An improved font library for Monogame. Draw scalable text fast and easy!☆15Updated 5 years ago
- 2D GameEngine for Indie games with alot of features☆47Updated 9 years ago
- A simple implementation of Unity's Coroutines to be used for any C# project☆39Updated 2 years ago
- C# (via Irony) GLSL syntax parser & GLSL/C++ preprocessor written in C#☆8Updated 9 years ago
- ASTC Encoder in C#☆13Updated 2 years ago
- A modular game engine☆18Updated 3 weeks ago
- XNA4 Xbox Live reimplementation for Steamworks☆13Updated 2 years ago
- A lightweight and easy-to-use C# graphics library backed by DirectX 11.☆17Updated 3 years ago