antequ / fastlinkingnumbers
This is a curve topology verification tool based on Fast Linking Numbers for Topology Verification of Loopy Structures.
☆26Updated 3 years ago
Alternatives and similar repositories for fastlinkingnumbers:
Users that are interested in fastlinkingnumbers are comparing it to the libraries listed below
- Code for the Siggraph Asia 2020 submission☆45Updated 4 years ago
- Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"☆14Updated 2 months ago
- Robust Coarse Curved TetMesh Generation☆35Updated last year
- ☆39Updated 2 years ago
- Physically based differentiable rendering in C++☆25Updated 2 years ago
- Decomposed Optimization Time Integration (DOT) is a domain-decomposed optimization method for fast, reliable simulation of deformation dy…☆56Updated 2 years ago
- Author's implementation of SIGGRAPH 2023 paper, "A Practical Walk-on-Boundary Method for Boundary Value Problems."☆53Updated last year
- Optimization-based implicit material point method☆42Updated last month
- A symbolic asymptotic numerical solver☆33Updated 3 years ago
- ☆107Updated 3 years ago
- Affine Particle-in-Cell Water Simulation in 2D☆115Updated last year
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆65Updated last year
- https://arxiv.org/pdf/2007.05094.pdf An Easy-To-Use Code Generator for Gradients and Hessians☆30Updated 3 years ago
- C++ library for fast computation of neighbor lists in point clouds.☆55Updated 2 months ago
- ☆50Updated 9 months ago
- Hierarchical Optimization Time Integration (HOT) for efficient implicit timestepping of the material point method (MPM)☆96Updated 4 years ago
- 3D Geometry Renderer for Python☆53Updated 4 years ago
- Source code for "Constraint Bubbles and Affine Regions: Reduced Fluid Models for Efficient Immersed Bubbles and Flexible Spatial Coarseni…☆48Updated 6 months ago
- Gradients/Hessians for optimizing with rotation variables.☆26Updated last year
- ☆56Updated 5 months ago
- A graduate/seminar course on physics-based animation☆36Updated 3 years ago
- Exact and approximate solvers for minimum-cost-flow problems in bi-directed graphs.☆31Updated last week
- ☆22Updated last year
- Course material for CMU course on Monte Carlo Methods and Applications☆24Updated last year
- ☆88Updated 6 years ago
- A differentiable programming language with an integration primitive that soundly handles interactions among the derivative, integral, and…☆37Updated 9 months ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆14Updated 4 months ago
- Fast CUDA 3x3 SVD☆70Updated 6 years ago
- A research-oriented fluid solver for computer graphics☆54Updated last year
- A simple BVH data structure.☆14Updated 5 months ago