dwilliamson / ResourcesLinks
☆28Updated 10 years ago
Alternatives and similar repositories for Resources
Users that are interested in Resources are comparing it to the libraries listed below
Sorting:
- Code for recording warp timing in OpenGL 4.5 on NVIDIA hardware☆30Updated 8 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- CIS 565: CUDA Rasterizer☆9Updated 9 years ago
- AVX optimized ray stream tracing☆19Updated 8 years ago
- A header-only library which allows (un)quantifying efficiently unorganized indexed unit vector sets in 3D.☆48Updated 5 years ago
- ☆26Updated 10 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- The sample for the GPU Pro 6 article on volumetric explosions.☆50Updated 10 years ago
- Low-Resolution Rendering Sample☆63Updated 9 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Tone Mapper☆72Updated last month
- Python Build System☆16Updated 3 years ago
- Attempt to understand and compare different Acceleration structures☆30Updated 4 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- DFG LUT generator☆53Updated 7 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- ☆32Updated 3 years ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Updated 8 years ago
- ☆49Updated 7 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Hybrid CPU and GPU ray traced rendering using shared memory.☆57Updated 8 years ago
- A 3D game engine☆13Updated 10 years ago
- A CPU Raytracer☆27Updated 8 years ago
- https://vinjn.github.io/renderdoc-frame-reporter/☆13Updated 7 years ago
- A simple command-line utility for inspecting texture file header data☆14Updated 8 years ago
- Simple, quick'n dirty, pathtracer☆38Updated 3 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- ☆21Updated 6 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- ☆18Updated 8 years ago