pyjamads / UnityVGDLLinks
A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)
☆22Updated last year
Alternatives and similar repositories for UnityVGDL
Users that are interested in UnityVGDL are comparing it to the libraries listed below
Sorting:
- Wave Function Collapse and Growing Neural Grids combined!☆59Updated 5 years ago
- 3D scans by CODAME, decimated for real-time use.☆22Updated 8 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆62Updated 9 years ago
- The code and assets for my book "Physically Based Shader Development for Unity 2017"☆27Updated 6 years ago
- ☆26Updated 7 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆73Updated 3 years ago
- Unity demos of geometry3Sharp functionality☆24Updated 7 years ago
- ☆30Updated 8 years ago
- Asynchronous GPU readback implementation for Unity on Metal (macOS/iOS)☆51Updated 4 years ago
- Use Generative Adversarial Networks (GANs) to Render in Unity☆51Updated 6 years ago
- A compute shader plus some c# scripts which render a mesh as point clouds☆92Updated 5 years ago
- Research into locomotion style transfer with Active Ragdolls (using MarathonEnvs +ml_agents)☆145Updated 3 years ago
- Presentation deck for my talk at Unite Shanghai/Seoul 2019☆53Updated 6 years ago
- ☆83Updated 5 years ago
- A simple open-source automated game designer☆21Updated 4 years ago
- GPU matrix multiplication in Unity.☆19Updated 7 years ago
- A procedural model generator for Unity.☆23Updated 9 years ago
- An example of using Tensorflow and ONNX models with Unity Barracuda inference engine for image classification and object detection.☆20Updated 4 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 6 years ago
- GPU ComputeShader implementation of Marching Cubes algorithm☆75Updated 8 years ago
- Unity native plugin with WSL (Windows Subsystem for Linux)☆52Updated 4 years ago
- RenderStream plugin for Unity☆40Updated 5 months ago
- Sample repo showing post processing in with mobile AR☆74Updated 6 years ago
- 3D Modeling in Virtual Reality with libigl☆47Updated 4 years ago
- L-Systems in Unity☆100Updated last year
- Marching Cubes using DX11 geometry shaders in Unity 4 and 5☆46Updated 8 years ago
- A creative geometry app built in Unity☆69Updated last year
- Simple IK Solver for an arm, with elbow direction.☆19Updated 9 years ago
- Mass spring system implemented using compute shaders in Unity.☆41Updated 8 years ago
- Generate larger voxel models from simple voxel input, based on Model Synthesis and the WFC algorithm☆69Updated 8 years ago