pyjamads / UnityVGDLLinks
A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)
☆22Updated 7 months ago
Alternatives and similar repositories for UnityVGDL
Users that are interested in UnityVGDL are comparing it to the libraries listed below
Sorting:
- Wave Function Collapse and Growing Neural Grids combined!☆58Updated 5 years ago
- GPU matrix multiplication in Unity.☆19Updated 6 years ago
- simple CV pipeline prototype using Unity C# jobs☆18Updated 5 years ago
- Moebius Transformations of 3D spaces on 4D sphere in Vertex shader and C# in Unity 3D☆72Updated 3 years ago
- ☆30Updated 7 years ago
- A procedural model generator for Unity.☆23Updated 8 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆60Updated 8 years ago
- Based on the VR Networked Physics from Glenn Fiedler☆12Updated 7 years ago
- Personal Code/Snippet Library for Unity 3D☆24Updated 3 years ago
- Marching cube implementation in Unity☆12Updated 5 years ago
- Collection of fundamental transformation matrices and a setup to easily try new matrices☆34Updated 5 years ago
- ☆16Updated 2 years ago
- 3D scans by CODAME, decimated for real-time use.☆22Updated 7 years ago
- ☆26Updated 6 years ago
- Using AppendStructuredBuffer / ConsumeStructuredBuffer GPU Particle Sample for Unity☆25Updated 7 years ago
- 3D navier stokes compute shader fluid solver for unity☆9Updated 4 years ago
- FXAA for unity☆18Updated 6 years ago
- Unity project that uses Wave Collapse Function to procedurally generate buildings☆27Updated 5 years ago
- Fast Voxel Traversal testing in Unity.☆30Updated 7 years ago
- 32-bit packed color format with RGBM encoding for shader use☆40Updated 7 years ago
- Unity compute shader implementation of andy Lomas growth algorithm☆13Updated 5 years ago
- Interactive erosion in Unity☆16Updated 2 years ago
- compute shaders and physics in unity☆24Updated 6 years ago
- Implementation of Peter Shirley's Ray Tracing in One Weekend. Multi-threaded, ISPC, and CUDA versions.☆1Updated 5 years ago
- Research into controllers for 2d and 3d Active Ragdolls (using MujocoUnity+ml_agents)☆34Updated 6 years ago
- ☆15Updated 7 years ago
- ☆19Updated 5 years ago
- Neural Network Ambient Occlusion for Unity☆78Updated 7 years ago
- A Game-Ready Hair Authoring Tool☆34Updated 6 years ago
- compute shader example☆39Updated 4 years ago