possibilityspace / bluecap
A simple open-source automated game designer
☆22Updated 3 years ago
Related projects ⓘ
Alternatives and complementary repositories for bluecap
- A simple entity-component roguelike template, made in Unity.☆23Updated 4 years ago
- A simple text planner for use in Unity games☆25Updated this week
- Some examples of dungeon generators in Unity, including an example of a "Fitness Function"☆41Updated 6 years ago
- A Video Game Description Language (VGDL) Implementation in Unity of the GVGAI VGDL ontology (https://github.com/GAIGResearch/GVGAI)☆19Updated 3 weeks ago
- A port of Kate Compton's Tracery to C#/Unity3d☆19Updated 7 years ago
- Generate a zelda 1 like dungeon using Joris Dormans' Mission Graph and Layout Grammar☆32Updated 4 years ago
- A relationship system for RPGs, simulation games, and adventure games in Unity.☆18Updated last month
- A component based state machine for Unity☆9Updated 5 years ago
- A gateway between Ink and Fungus to make narrative games in Unity☆37Updated last year
- A procedural dungeon generator with connected paths created from a spanning tree☆68Updated 3 years ago
- C#/Unity port of Tracery (heavily WIP)☆24Updated 4 years ago
- Create simulation-driven visual novels in Unity.☆49Updated 3 months ago
- A Unity asset for a tight integration of AI in games: asset, showcase, web page.☆19Updated 7 months ago
- A framework for developing ascii based "traditional" roguelikes in Unity.☆52Updated 4 years ago
- Modified version of the WFC algorithm that generates cyclic paths around obstacles☆20Updated 5 months ago
- An editor-only tool for Unity that generates PNG font atlases from arbitrary strings. Built in support for Code Page 437 (if the font sup…☆20Updated 7 years ago
- Unity+Ink framework for binary-choice Interactive Fiction games and storylet template☆23Updated 2 years ago
- A Unity plugin that allow creation of 2D game using screensize room (e.g. Zelda, Metroid...)☆26Updated 6 years ago
- An extension for Event-Driven Behavior Trees to facilitate NPC coordination in Unity☆15Updated 3 years ago
- Software Automatic Mouth - Tiny Speech Synthesizer☆18Updated last year
- GOAP generation tool for Unity☆18Updated 5 years ago
- a Borderlands 2 inspired, part-based random weapon generator for Unity Engine☆35Updated 4 years ago
- Based on: http://www-cs-students.stanford.edu/~amitp/game-programming/polygon-map-generation/☆17Updated 8 years ago
- Karl Sims, Evolving Virtual Creatures by Unity.☆58Updated 8 years ago
- A grand strategy Unity game. Targetting Unity 2020.2.2f1☆20Updated 3 years ago
- Design and monitor goal orientated action planning (GOAP) in Unity.☆28Updated 2 years ago
- ☆17Updated 6 years ago
- Procedurally generated islands in Unity☆14Updated 9 years ago