keijiro / Flipbook2
Flip book effect with HDRP and KinoAqua
☆81Updated 2 years ago
Alternatives and similar repositories for Flipbook2:
Users that are interested in Flipbook2 are comparing it to the libraries listed below
- Unity sample project: Direct mesh data access from compute shaders☆123Updated 5 months ago
- A testbed project for testing the URP features☆122Updated last year
- Basic asset collection for Unity Shader Graph☆186Updated last month
- Test project for the water surface feature (Unity 2022.2)☆84Updated 2 years ago
- A Unity VFX Graph sample showing how to use the GraphicsBuffer nodes☆81Updated 3 years ago
- Simple post effects for Unity URP using Shader Graph☆137Updated 2 years ago
- Biplanar mapping shader for Unity☆103Updated 4 years ago
- ComputeShader implementation trails for Unity☆136Updated 4 months ago
- Colorful tunnel with Unity VFX Graph☆101Updated 4 years ago
- Extra utilities for Unity Visual Effect Graph☆91Updated 2 weeks ago
- Additional Draft tools for VisualEffectGraph☆122Updated 3 months ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unity☆77Updated 3 weeks ago
- 2D Fluid Simulation in Unity☆117Updated 3 years ago
- Unity VFX with Alembic animation☆100Updated last year
- 🧱 An example of geometry shader in URP.☆106Updated 4 years ago
- This is an Unity editor extension for generating shader code from template files.☆149Updated 3 years ago
- Test project for the volumetric material feature in Unity 2022.2☆65Updated last year
- A Unity example that shows how to use DrawProcedural on HDRP☆97Updated 5 years ago
- Blit-only custom render classes for HDRP☆49Updated 5 years ago
- Procedural character generation with Unity Shader Graph and VFX Graph☆198Updated 3 years ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆121Updated 3 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)☆106Updated this week
- Procedural modeling with Unity VFX Graph☆92Updated 5 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆83Updated 2 months ago
- raymarching experiment in unity☆85Updated 5 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆152Updated 5 years ago
- Unity VFX Shader Graph sample☆69Updated 4 years ago
- Loop subdivision surface algorithm implementation in Unity.☆149Updated 7 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆108Updated 6 years ago