pboechat / ProceduralCityLinks
Unity demo that uses a few tricks to build random nice-looking 3D cities
☆122Updated 7 years ago
Alternatives and similar repositories for ProceduralCity
Users that are interested in ProceduralCity are comparing it to the libraries listed below
Sorting:
- Interactive erosion in Unity☆178Updated 4 years ago
- Road network generation tool for Unity☆91Updated last year
- Spline based mesh generation☆95Updated 6 years ago
- raymarching experiment in unity☆88Updated 5 years ago
- Unity Raymarching Examples☆81Updated 7 years ago
- Unity Procedural Mesh Bezier Curve Tutorial☆85Updated 3 years ago
- A 2D Deformable body simulation in Unity using FEM☆154Updated 3 years ago
- Blueprint shading with depth peeling in Unity☆78Updated 5 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆124Updated 3 years ago
- Experiments with Unity's scriptable rendering pipeline.☆32Updated 6 years ago
- Examples using uRaymarching (https://github.com/hecomi/uRaymarching)☆155Updated 6 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- A study of screenspace rain impacts in Breath of the Wild☆81Updated 8 years ago
- Mesh smoothing algorithm for Unity.☆179Updated 9 years ago
- Mesh volume sampler with voxelizer & 3D poisson disk sampling for Unity.☆110Updated 6 years ago
- Editor Extension for Unity3D to automatically create and manually modulate 3D Low Poly Landscapes☆132Updated 3 years ago
- ☆166Updated 8 years ago
- ComputeShader implementation trails for Unity☆145Updated 11 months ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated 3 months ago
- GPU-based neural network implementation in Unity.☆114Updated 7 years ago
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- A component to procedurally generate pipe-like meshes in Unity☆89Updated 5 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆124Updated 4 months ago
- Fur rendering in Unity with Shell Texturing☆53Updated 8 months ago
- A look at transformation matrix in vertex shader for Unity 3d. This animates the mesh without any manual rigging.☆148Updated 5 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆140Updated 3 years ago
- Overcast clouds with crazy colors skybox shader for Unity3d☆109Updated 2 years ago
- Unity Component that can describes a physical camera's attributes.☆93Updated 8 years ago
- Delaunay Triangulation & Perlin noise for terrain☆47Updated 7 years ago
- Easily encode arbitrary curves into textures and apply them to materials or global shader properties☆82Updated 8 years ago