OpenXRLab GPU Cloth Simulation Engine
☆41Nov 19, 2025Updated 4 months ago
Alternatives and similar repositories for xrtailor
Users that are interested in xrtailor are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆27Oct 5, 2023Updated 2 years ago
- Codebase for SIGGRAPH 2025 "Stable Cosserat Rods"☆41Oct 1, 2025Updated 5 months ago
- ☆40Mar 3, 2024Updated 2 years ago
- Some "Formula Translations" for Yousef Saad's book "Iterative Methods for Sparse Linear Systems (2nd Edition)"☆13Jan 14, 2018Updated 8 years ago
- ☆14Jul 5, 2025Updated 8 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆30Aug 25, 2025Updated 7 months ago
- A CUDA-accelerated cloth simulation engine based on Extended Position Based Dynamics (XPBD).☆198Feb 8, 2026Updated last month
- Source code for paper "A Marker-and-Cell Method for Large-Scale Flow-Based Topology Optimization on GPU"☆10Feb 26, 2022Updated 4 years ago
- ☆11Jun 13, 2022Updated 3 years ago
- 🍩 Solutions to exercises in Discrete Differential Geometry☆11Oct 31, 2021Updated 4 years ago
- A rendering engine based on Vulkan, designed to implement various graphics algorithms.☆29Sep 28, 2023Updated 2 years ago
- Fork of the Mitsuba renderer containing reference implementations of: (1) Adaptive Lightslice for Virtual Ray Lights, (2) the Forward Sca…☆16Jan 13, 2025Updated last year
- Source Codes for Codimensional Incremental Potential Contact (C-IPC)☆245Jan 29, 2023Updated 3 years ago
- Robust 3D Cloth Simulator☆14May 2, 2017Updated 8 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Improved version of real-time physics engine that couples FEM-based deformables and rigid body dynamics☆31Jan 21, 2018Updated 8 years ago
- A snapshot of the complete software stack (excluding some external libraries and programs)☆17Feb 27, 2026Updated last month
- ☆10May 22, 2022Updated 3 years ago
- Official implementation for "DMesh++: An Efficient Differentiable Mesh for Complex Shapes".☆89Apr 21, 2025Updated 11 months ago
- Audio-driven Digital Human Generation Model☆41Sep 14, 2025Updated 6 months ago
- ☆130Aug 1, 2022Updated 3 years ago
- C++ implementation of "Surface Multigrid via Intrinsic Prolongation"☆75Mar 16, 2023Updated 3 years ago
- ☆27Aug 2, 2021Updated 4 years ago
- Collision Handling Code for the Eurographics 2025 Paper: A Unified Discrete Collision Framework for Triangle Primitives☆18Feb 19, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- Exercise solution for C++ Primer 5th edition, up to Chapter 16.1☆12Jul 27, 2019Updated 6 years ago
- OpenGL 4.5 raytracing based physically rendering. Researching on dynamic scene hierachy adaption.☆16Dec 6, 2019Updated 6 years ago
- Sweep and Tiniest Queue & Tight-Inclusion GPU CCD☆20Oct 3, 2025Updated 5 months ago
- ☆48Oct 31, 2020Updated 5 years ago
- GPU prototype implementation for neural parametric mixtures guiding☆29Jan 31, 2025Updated last year
- Table top manipulation calibration between the robot arm, the fixed cameras and the camera in hand.☆11Apr 12, 2024Updated last year
- ☆35Jul 31, 2019Updated 6 years ago
- DemoHLM: From One Demonstration to Generalizable Humanoid Loco-Manipulation☆22Oct 14, 2025Updated 5 months ago
- Implementation of A Level-Set Method for Magnetic Substance Simulation in the Taichi language.☆37Nov 7, 2021Updated 4 years ago
- End-to-end encrypted email - Proton Mail • AdSpecial offer: 40% Off Yearly / 80% Off First Month. All Proton services are open source and independently audited for security.
- The source code of the paper An Eigenanalysis of Angle-Based Deformation Energies☆18Sep 12, 2023Updated 2 years ago
- PIC/FLIP/APIC fluid simulation☆38Aug 28, 2021Updated 4 years ago
- OpenXRLab Synthetic Data Rendering Toolbox☆300Sep 14, 2025Updated 6 months ago
- Isaac Lab implementation of AMP(Adversarial Motion Prior) with rl_games☆14Aug 5, 2025Updated 7 months ago
- Recurrent AMP: Adversarial Motion Priors for Stylized Physics-Based Character Control in Issac Gym 4☆10Jan 27, 2024Updated 2 years ago
- NeurIPS2023 Spotlight: Masked Space-time Hashing☆92Oct 27, 2023Updated 2 years ago
- ☆20May 18, 2025Updated 10 months ago