dionlarson / Duet-Trail-Effect-SpriteKit-PlaygroundLinks
Swift Playground demonstrating how to get a "Duet" style trailing effect in SpriteKit.
☆26Updated 8 years ago
Alternatives and similar repositories for Duet-Trail-Effect-SpriteKit-Playground
Users that are interested in Duet-Trail-Effect-SpriteKit-Playground are comparing it to the libraries listed below
Sorting:
- Example of how to put a gradient over a sprite in SpriteKit.☆23Updated 9 years ago
- SceneKit Depth of Field Demonstration☆26Updated 10 years ago
- Implementation of boids flocking simulation using SpriteKit and Swift 🐠☆39Updated 6 years ago
- Core Image Perspective Playground☆28Updated 9 years ago
- A simple visual debugger for SceneKit☆21Updated 8 years ago
- iOS n-body simulation visualized with metaballs. Physics and graphics provided by SpriteKit.☆14Updated 9 years ago
- Demo project demonstrating how to implement a lightning effect for Sprite Kit game on Swift☆50Updated 9 years ago
- A very simple app for editing SceneKit materials☆29Updated 6 years ago
- Embossed Type using SceneKit and CIShadedMaterial☆14Updated 10 years ago
- SpriteKitMotionBlur☆14Updated 9 years ago
- Using Apple Pencil's Azimuth & Altitude Data for Creating Directional Furry Brush Strokes☆28Updated 10 years ago
- A Look at Agents, Goals & Behaviours in GameplayKit☆27Updated 10 years ago
- Simple demo project to explain how to use a texture altlas and Swift class file generated with TexturePacker☆24Updated 2 years ago
- Triangle background and view generator. This library generates container view full of configurable triangles which are regular UIViews an…☆50Updated 9 years ago
- Auto Layout support for SpriteKit (iOS & OSX)☆35Updated 10 years ago
- Handwriting and Stroke Recognition in Swift☆38Updated 10 years ago
- Samples and solutions for a Swift/SpriteKit/SceneKit course taught through University of Washington Professional and Continuing Education…☆52Updated 9 years ago
- The included playground is a SceneKit (3D) version of Apple's "Pathfinder" demo, which was originally developed using SpriteKit (2D)☆29Updated 3 years ago
- Using MultipeerConnectivity and CoreMotion to allow an iPhone to act as a 3D mouse for an iPad app☆67Updated 8 years ago
- SpriteKit game scene transitions with shaders☆46Updated 10 years ago
- vImage / Accelerate convolution filter in Swift☆14Updated 10 years ago
- Mercurial Painting using Metal and Core Image☆34Updated 10 years ago
- Experiment with scene kit and swift☆21Updated 10 years ago
- Basic ARKit Demo using SpriteKit (+ SKActions)☆23Updated 8 years ago
- ☆27Updated 14 years ago
- CIFilter / CIKernel based fluid dynamics☆28Updated 6 years ago
- SpriteKit demo app: Sprites with dynamic light using normal maps☆41Updated 6 years ago
- Add a drop shadow to a UIVisualEffectView using a 9-part UIImage.☆59Updated 5 years ago
- A Swiftier way to transform views☆27Updated 9 years ago
- 🎚Swift playground for building animations with UIViewPropertyAnimator☆37Updated 8 years ago